To use the Gameface SDK in your project, please make sure that the following minimum system requirements are met by your development environment and are compatible with your project requirements for the end-users.

Software Requirements for products

  • Windows Vista or later
  • Linux
  • Mac OS X 10.12+
  • Android 4.2+ for arm and x86
  • Android 5.0+ for arm64 and x64
  • iOS 9.0+
  • Xbox One
  • Xbox One Series X
  • PlayStation 4
  • PlayStation 5
  • Nintendo Switch
  • Google Stadia

Hardware Requirements for products mobile and PC

  • OpenGL ES 2+ capable GPU
  • ARM-based CPU
  • x86-based CPU (Intel Atom)

Software Requirements for development


  • Windows 7 (required Service Pack 1)
  • Windows 8
  • Windows 8.1
  • Windows 10
  • Windows 11
Visual Studio 2017 is required to build the Gameface SDK and samples. Visual Studio 2017 VC++ debug runtime is required to build the Gameface Samples in Debug configuration.


  • Android NDK r16b for libc++

Android Studio 3.4+ is required to build the samples.

The Gameface binaries are built with libc++. Here is a list of the binaries:

Path in packageSTL

Mac OS X

  • Mac OS X 10.12+
  • Xcode