Skip to content
SiteEmail

Feature

Added support for debugging with Visual Studio Code

Feature

Added text-anchor property for SVGs

Feature

Added movementX and movementY for mouse events

Feature Unity

Add a window in Unity editor warning for known issues with specific Unity versions

Feature Unity

C# Rendering backend support for Android with Vulkan

Feature Unity

C# Rendering backend support for MacOS

Enhancement

Added more meaningful debug logs for the lifetime events of images

Enhancement

Provided a callback for whenever a user image is dropped before being used

Enhancement

Reduced draws in SVGs when duplicate paths are present

Enhancement

Each view can be inspected by multiple inspector instances

Enhancement

classList add and remove work with more than one argument

Fix

Fixed getBoundingClientRect for transformed elements.

Fix

Fixed multiple sources in background-image delimited by whitespace being valid

Fix

Address potential COM warnings related to XInput usage in samples

Fix

Hidden elements are no longer redrawn.

Fix

Fix threading issues when compositor is used

Fix

Fixed parsing of font families in SetAdditionalFontFallbacks function caused by whitespace

Fix

Fixed leaking frame rendering data of discarded frames when using the multi-threaded paint option

Fix

Fixed disappearing styles in the inspector styles tab on declarations edit

Fix Unity

Removed GLES2 and GLES3 dependency for iOS.

Fix

Fixed data-bind-style-transform swapped second and third matrix values

Fix

Fixed possible artifact when drawing a background with semi-transparent color and overlapping border radius.

Fix

Fixed issues when appending multiple HTML, HEAD and BODY elements to a document

Fix

Fixed a crash when destroying a view while tracing in the inspector.

Fix

Stop tracing when the inspector frontend disconnects.

Fix

Fixed out-of-the-box launching the Player application on newer Mac OS versions