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API

Removed support for Sony PlayStation 5 SDK 10

API

Removed support for Sony PlayStation 5 SDK 11

API

Switched the default PlayStation 5 SDK to version 12

API Unity

Switched the PlayStation 5 SDK to version 12 for Unity

API

Switched prebuilt ICU libraries to be using C++20 for PlayStation 5

API

The prebuilt ICU libraries using C++17 for PlayStation 5 have been renamed to have a cpp17 suffix

Enhancement

Added support for Sony PlayStation 5 SDK 13

Enhancement

Improved insertion performance of new data-binding expressions

Enhancement

Improved performance of data-bind-value updates

Enhancement

Improved the samples for the Custom Effects to properly handle rendering to a render target with depth-stencil attached to it

Fix

Fixed a bug related hiding and destroying elements with coh-composition-id causing the hitting of internal assert in the rendering library

Fix

Fixed incorrect CJK punctuation wrapping in inline layout between different elements

Fix

Fixed running with MSVC redistributable libraries version 14.28 and newer for platforms using the Microsoft GDK

Fix

Fixed a crash when navigating back in history when the history items contain non-empty state

Fix

Fixed a bug in the rendering library related to clipping of text elements and causing visual artifacts

Fix

Fixed a bug in the provided OpenGL rendering backend causing the invalid reuse of frame buffers resulting in visual artifacts

Fix

Fixed a bug in the rendering library related to usage of a wrong sampler object causing some elements with image-rendering: pixelated to be rendered wrongly

Fix Unreal Engine

Fixed handling of Korean language with the Input Method Editor

Fix Unreal Engine

Fixed hiding mouse cursor when using a HUD and keyboard and gamepad propagation