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Feature

Support for Unreal Engine 5 early access

Feature

Support for Apple M1

Feature

Moved all GDK platforms to using V8 for JavaScript virtual machine

Feature

Added API for setting additional fallback font families for all elements

Enhancement

Updated PlayStation 4 SDK to version 8.5

Enhancement

Updated PlayStation 5 SDK to version 3.0

Enhancement

Added json based configuration file for the Player

Enhancement

Allowed to automatically bind UFUNCTION methods that have parameters in Unreal Engine

Enhancement

Enhanced video API for seek performance

Enhancement

Made XHRs not delaying the document load event

Enhancement

Improved experimental inline layout support – better layout and input handling

Fix

Fixed issue with unnecessary creation of textures (caused by improper clipping of texture based on the parent element)

Fix

Fixed styles rematching crash on removing nested data-bind elements

Fix

Fixed packaging and running of the Player for Mac OS X for Unity3D

Fix

Fixed css rules matching for custom elements not defined in the registry

Fix

Fixed missing mutation observer notification on document unloading

Fix

Fixed wrong layout when setting explicit 0 dimensions of elements

Fix

Fixed scrolling size of elements not accounting for children margins

Fix

Fixed accessing delayed stylesheets in scripts

Fix

Fixed XHR asserts caused by synchronously finished resource job due to invalidated job id

Fix

Reduced an error message severity related to the CaretPositionFromPoint API

Fix

Fixed developer options disabling on library re-initialization

Fix

Fixed CohtmlTMapBinder.h compiling with non-MSVC compilers

Fix

Fix sanitization of URLs containing hashtag symbols in Unreal Engine

Fix

Fix crash with Standalone net mode with more than 1 Player when using a UMG widget with a Cohtml component in Unreal Engine


Feature

ExperimentalUnified garbage collection for JavaScript and C++ DOM objects for V8

Feature

Implemented video element “preload” attribute which now preloads video data for faster seeking

Feature

Introduced an example JS library for handling videos with states “coh-state.js”

Enhancement

JavaScript garbage collection runs in more incremental steps for V8

Enhancement

Initialize virtual keyboard with the data from HTML input elements attributes in Unity3D

Enhancement

Added more native JS array methods to the CoherentArrayProxy

Enhancement

Made CSS animations to stop on display:none and restart on showing the element

Fix

Fixed text shadows on multiline inline text

Fix

Fixed enormous memory allocation when letter spacing is negative

Fix

Fixed images drawn with incorrect size when CSS filter is applied

Fix

Fixed a regression that failed to parse background shorthand without image/color

Fix

Fixed a leak during video playback when the Inspector is enabled

Fix

Fixed resource request spam when a video reaches its end

Fix

Fixed rare video stalls during playback


Fix

Fixed a crash on document unload related to the unified garbage collection

Fix

Fixed video playback freeze when video errors are present

Fix

Fixed a crash when a sublayer ends up with zero size

Fix

Fixed linking errors when delay loading renoir library with LTCG enabled