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Feature

Added mouse event type MouseLeave, which clears hover effects when the mouse leaves the view

Feature

Implemented import.meta.url for ES6 modules for platforms using V8

Feature

Implemented dynamic import for ES6 modules for platforms using V8

Feature Unreal Engine

Support for Unreal Engine 5.1

Enhancement

Reduced the amount of log messages caused by unsupported CSS syntax

Enhancement

Non-inline SVGs are now shared between DOM elements in order to avoid re-rendering for each individual element

Enhancement Unity

MacOS bundles support all CPU architectures

Enhancement

Fixed possible incorrect generation of “streaks” when tessellating a path for filling. Note that this changes the tessellation result slightly, most noticeable when rasterizing thin fills.

Enhancement

Improved error reporting of declaration parsing with custom variables

Enhancement

Improved image decoding performance (sped up the automatic premultiplication of the alpha channel by 2x-3x depending on platform)

Fix

Fixed a crash when modifying the DOM of an inline SVG

Fix

Fixed a crash when using events outside of event handlers

Fix

Fixed rem units not working with SVGs

Fix

Fixed a leak when inspector network tab is disabled

Fix

transform: translate/font-size with non-pixel units on SVG elements no longer causes an assert/warning

Fix Unity

Fixed code stripping removing classes or methods for the JIT aware scripting backends

Fix

Fixed a bug where part of the viewport gets clipped when the rendering resolution API is used and the size of the view's render target is changed

Fix Unity

Fixed a crash when not supported arguments are passed from JavaScript

Fix Unity

Fixed a crash when using HDR on DirectX12 in Unity

Fix

Fixed incorrect sampling of very thin elements using a large scale, that previously led to incorrect interpolation

Fix

Fixed a crash when resolving calc expression with invalid parentheses

Fix

Fixed elements to update their font after registered fonts without explicit font family are loaded

Fix

Fixed scroll juddering when panning with touch or scrolling fast

Fix

Fixed a crash during garbage collector tracing

Fix

Fixed SVG used as masks being partially rendered sometimes

Fix Unity

Removed GetNativeTexture call for Linux on each update loop

Fix

Removed assert/log errors when an invalid url is provided to properties like background-image

Fix

The getAnimations API now takes into account the display property of an element and its parents

Fix

Fixed font family to be case insensitive

Fix Unity

Removed redundant View's BackdropFilter property

Fix

Fixed parsing of inline styles containing various whitespace characters

Fix

Fixed possibly incorrect gradient drawing on PlayStation platforms

Fix

Fixed a crash when command processors are being reused

Fix

Fixed em units to be calculated against the first parent with explicit font-size instead of the direct parent