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Feature

Support for Google Stadia for native and Unreal Engine 4

Feature

Support for Linux for native and Unreal Engine 4

Feature

Support for Unreal Engine 4.23

Enhancement

Data-binding attribute for mask-image

Enhancement

Moved shaders inside the plugin for Unreal Engine 4

Enhancement

Updated Preact sample and documentation

Enhancement

Added first tier of a more powerful text entry API

Enhancement

Gamepad support for the Player on Mac OS X

Enhancement

Added API to control which resources can be loaded from a view

Fix

Fixed issues with using the IME and changing focus

Fix

Fixed the order of applying transformations and filters to elements

Fix

Fixed box shadows visible for non-visible elements

Fix

Fixed adding visible children to non-visible elements

Fix

Fixed video playback in Unreal Engine 4 on Mac OS X

Fix

Fixed setting relative URL using the history API

Fix

Fixed crash when calling C++ method from JavaScript inside engine.on events

Fix

Scaling SVGs no longer results in wrong transformations

Fix

Fixed mouse buttons for MouseEvent in Unreal Engine 4


Feature

Dynamic data-binding is available as an experimental option

Feature

Support for gamepad in Unity3D

Feature

Support for custom plugins in the Player

Feature

Support for localization in the Player

Feature

Added the document.elementFromPoint and document.elementsFromPoint methods

Enhancement

Support for the text-overflow CSS property

Enhancement

Support for the white-space CSS property

Enhancement

Reduced memory consumption of CSS variables

Enhancement

Added support for BC7 compressed textures

Enhancement

Improved performance of dash stroke paths

Enhancement

Enhanced new text entry API

Enhancement

Added option for controlling vertex and index buffer ring size

Enhancement

Added option for controlling the SDF character size for font rendering

Enhancement

Improved layout for text with different alignment

Enhancement

Added relatedTarget to JavaScript events

Enhancement

Added support for HTTP(S) resources in Unity3D

Enhancement

Added location for keyboard events in Unreal Engine 4

Enhancement

Added location and isRepeat for keyboard events in Unity3D

Fix

Fixed drawing of positioned elements below non-positioned elements

Fix

Fixed GC triggered crash in Unreal Engine 4 with preloaded images

Fix

Fixed borders when border-radius is used


Feature

Unity3D support for Linux

Feature

Unity3D support for PlayStation 4

Enhancement

Made async and defer scripts work according to the standard

Enhancement

Enhanced the Player to support DPI on Mac OS X

Fix

Fixed styling of elements affected by attribute based CSS selectors

Fix

Fixed using preloaded images in Unity3D on Xbox One

Fix

Fixed [] of dom collections to return undefined for invalid indices

Fix

Fixed using sampler filtering for bitmap fonts

Fix

Fixed detecting mouse events on elements with certain transformations

Fix

Exposed the ILocalizationManager to Unity3D

Fix

Fixed SVGs disappearing with certain transformations

API

Fixed gamepad indices to work as specified by the standard. Read more about the changes


Fix

Fixed regression in rendering certain SVGs with applied transformation

Fix

Fixed text-shadow being rendered when the text is not visible


Fix

Fixed video playback freezing with certain videos