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Feature

Added experimental generation of text atlases on GPU

Enhancement

Increased maximum allowed blur radius for blur effects from 24px to 95px.

Enhancement

Added PlayStation 5 CommonGame and samples

Enhancement

Added XboxSeriesX CommonGame and samples

Enhancement

Added XboxOneGDK CommonGame and samples

Fix

Fixed Player failing to start in evaluation packages

Fix

Fixed crash when updating and unregistering a model in the same SynchronizeModels

Fix

Fixed keeping unresolved promises for engine.call calls without a C++ handler registered for the call

Fix

Fixed crash when calling UnloadDocument explicitly before destroying a view or navigating to another URL

Fix

Fixed ES6 modules crash and assert failure in Debug configuration

Fix

Fixed parsing CSS stylesheets containing unsupported media queries

Fix

Fixed evaluation of data-binding expression after unregistering and registering model for a second time

Fix

Fixed ChakraCore crashes and possible memory leaks due to missing context

Fix

Reduced video buffer size to reduce memory consumption

Fix

Fixed performance regression of finished animations with fill mode forwards/both

Fix

Fixed PlayStation 4 and XboxOne assembly definitions in Unity3D UPM package.

Fix

Fixed using the inspector with Unity3D UPM packages

API

Calls to engine.call without a C++ handler registered and no failure callback for the promise will trigger error messages