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Enhancement

Improve performance of scrolling and hit tests

Enhancement

Improve performance of reading font files

Enhancement

Add virtual list scrolling sample

Enhancement

Add support gamepad with Input Manager in Unity3D

Enhancement

Implement gamepad editor tool to insert gamepad controls in Unity3D

Enhancement

Add units support for flex basis

Enhancement

Add support for preloaded images in Unity3D with DirectX 12

Enhancement

Support building the PlayerOverrides project in Unreal Engine 4

Fix

Fix crash in video when there are multiple layout threads and views are not updated every frame

Fix

Fix scrolling in elements with dynamically changed content and size

Fix

Fix crash when using data-bind-for for a string value

Fix

Fix crash when converting a non-boolean value to boolean for data-binding

Fix

Fix undefined behavior when binding empty arrays and vectors

Fix

Fix clearing of canvas textures in certain cases

Fix

Add missing temp allocator for IME related methods of cohtml::View

Fix

Fix scrolling and panning when it is performed very slowly

Fix

Fix triggering events with null objects from C# to JavaScript in Unity3D

Fix

Fix changing styles in the inspector in Chrome 80 and later

Fix

Fix submission warnings for debug symbols on Stadia

API

C++ standard library to libc++ on Stadia

API

C++ standard library to libc++ on Linux

API

Add developer option for controlling whether to snap the display boxes before transforming. Warning: Enabling this option results in more repainting.


Fix

Reverted scrolling optimization due to causing artifacts and input issues.


Fix

Reintroduced the scrolling optimization with fixes for the artifacts and input issues.


Enhancement

Added sample with polyfill for <ol>, <ul> lists and <li>

Enhancement

Added sample for using subtitles for videos

Enhancement

Moved text case transformations to the DOM thread

Fix

Fix turned off the scrolling optimization, because it can break the input in certain cases

Fix

Fix layout overwriting the scroll position set on the DOM thread

Fix

Fix crash when element change parents with overflow: hidden

Fix

Fix some animations not running to complete 100%

Fix

Fix crashes due to missing temporary allocator in TriggerEvent when calling it from fibers or different threads

Fix

Fix scrollWidth for text with overflow

Fix

Fix coordinated for scroll event in Unity3D packaged games

Fix

Fix Unity3D reloading when TextTransformationManager is used

Fix

Fix scrolling coordinates with the new Unity3D input system


Fix

Reintroduced the scrolling optimization with fixes for the artifacts and input issues.