Skip to content
SiteEmail

Fix

Fixed losing precision when binding large values of 64 bit long type

Fix

Fixed wrong type name of dynamic properties with the Safe Data Binding enabled

Fix

Fixed JS Max call stack size exceeded error in Unity on Android

Fix

Fixed a race condition when creating script compilers or views in parallel

Fix

Fixed text rendering with HDR colors

Fix

Fixed a crash with precise data-binding when the same object is changed, removed and added to a collection

Fix

Fixed rendering on Nintendo Switch when the game uses non-default stencil mask values