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Feature Unity

Added IME support for Japanese, Korean and Chinese

Feature Unity

Exposed the ScriptCompiler API to Unity.

Feature Unreal Engine

Support for Unreal Engine 5.3.1

Enhancement

Allow invalidating of the textures used to draw SVGs. This allows user code to force Cohtml to recreate the textures in the proper texture format if the user render target has changed its format.

Enhancement

Enabled V8 pointer compression on Xbox family of game consoles

Enhancement

Added known issues to the compositor documentation

Fix

Fixed wrongly triggered layout when changing properties on hidden elements

Fix

Fixed making POST XmlHTTPRequests in the Player on Mac OS 13.5

Fix Unity

Fixed switching Unity scripting backend when switching to consoles

Fix Unity

Fixed Unity editor crash on script recompilation.

Fix

Fixed wrongly calculated font size when using nested elements with ems

Fix Unity

Added PlayerOverrides project dependencies.

Fix Unity

Blur the currently focused element in the UI when Unity player loses focus

Fix Unity

Fixed UTF-8 handling for WebSocket text messages

Fix

Fixed a crash when removing textarea attributes

Fix

Fixed potential crashes and missing filters when using filters with no effect

Fix

Fixed the inspector stalling the thread when errors occur

Fix

Fixed button element not being able to have pseudo elements

Fix

Fixed false positive unregistered font warnings

Fix

Fixed a crash when view reload is called before loading an URL and attaching it to the inspector

Fix

Fixed CSS adjacent sibling selector not working if there is a comment between the elements

Fix

Fixed ElementFromPoint returning a text node instead of element node

Fix

Fixed a crash when destroying the view renderer during layout

Fix Unreal Engine

Added missing Plugin includes and fixed Include-What-You-Use compliance

Fix Unreal Engine

Fixed the the custom effect sample on Switch

Fix Unreal Engine

Fixed the Unreal Engine installer failure when no 'clean'' option is selected'