Release Notes 1.46.0
Changelog
Section titled “Changelog”Version 1.46.0
Section titled “Version 1.46.0”| Feature Unity | Added IME support for Japanese, Korean and Chinese |
| Feature Unity | Exposed the |
| Feature Unreal Engine | Support for Unreal Engine 5.3.1 |
| Enhancement | Allow invalidating of the textures used to draw SVGs. This allows user code to force Cohtml to recreate the textures in the proper texture format if the user render target has changed its format. |
| Enhancement | Enabled V8 pointer compression on Xbox family of game consoles |
| Enhancement | Added known issues to the compositor documentation |
| Fix | Fixed wrongly triggered layout when changing properties on hidden elements |
| Fix | Fixed making POST XmlHTTPRequests in the Player on Mac OS 13.5 |
| Fix Unity | Fixed switching Unity scripting backend when switching to consoles |
| Fix Unity | Fixed Unity editor crash on script recompilation. |
| Fix | Fixed wrongly calculated font size when using nested elements with |
| Fix Unity | Added |
| Fix Unity | Blur the currently focused element in the UI when Unity player loses focus |
| Fix Unity | Fixed UTF-8 handling for WebSocket text messages |
| Fix | Fixed a crash when removing |
| Fix | Fixed potential crashes and missing filters when using filters with no effect |
| Fix | Fixed the inspector stalling the thread when errors occur |
| Fix | Fixed button element not being able to have pseudo elements |
| Fix | Fixed false positive unregistered font warnings |
| Fix | Fixed a crash when view reload is called before loading an URL and attaching it to the inspector |
| Fix | Fixed CSS adjacent sibling selector not working if there is a comment between the elements |
| Fix | Fixed |
| Fix | Fixed a crash when destroying the view renderer during layout |
| Fix Unreal Engine | Added missing Plugin includes and fixed Include-What-You-Use compliance |
| Fix Unreal Engine | Fixed the the custom effect sample on Switch |
| Fix Unreal Engine | Fixed the Unreal Engine installer failure when no 'clean'' option is selected' |
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