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Feature

Added support for SVG border image

Feature

Implemented the queueMicrotask JavaScript function for platforms using V8

Feature Unreal Engine

Support for Unreal Engine 5.3.0 Preview 1

Feature

Added support for Lottie animations

Feature

Added support for conic gradients used as background-image

Enhancement

Changed PlayStation 5 Renoir backend to use compute shaders for clearing render targets

Enhancement Unreal Engine

Reworked the CoherentSample levels showcasing the plugins features

Enhancement Unreal Engine

Reworked CoherentSample and the plugins includes so they can be compiled without precompiled headers

Enhancement Unreal Engine

Refactored Content Browser and Raw Image Importer tool extension code

Enhancement Unreal Engine

Simplified the cohtml::System initialization flow for the DedicatedUIThread map

Fix

Fixed stylesheets not being applied in the frame in which the load event is fired

Fix

Fixed link elements not applying styles when changing the href attribute

Fix

Fixed race condition in using resource changelogs

Fix

Fixed wrong clipping which was causing missing elements

Fix

Fixed crash during View initialization on iOS

Fix

Fixed the CohtmlView rendering with CohtmlCanvasRenderer in HDRP and URP modes

Fix

Fixed texts from sometimes disappearing when parent elements change display

Fix

Fixed redrawing SVG shadows

Fix

Fixed a crash when using animations and transitions with negative duration

Fix

Fixed getPropertyValue to look for custom variables in the visible CSS declarations

Fix

Fixed objectBoundingBox mask units when masking transformed content

Fix Unreal Engine

Fixed evaluation copy installer fail when Engine installation is selected

Fix Unreal Engine

Fixed plugins platform defines for platforms XboxOne, XboxOneGDK, and XB1 configurations

Fix Unreal Engine

Fixed crash during OnUserImageDropped callback

Fix Unreal Engine

Removed backward compatibility for pre-1.14.3 atlas metadata files

Fix

Fixed potential creation of large textures for composited surfaces. This could be hit if using overflow:scroll on a composited container