Release Notes 1.59.0
What’s new
Section titled “What’s new”Unreal Engine
Section titled “Unreal Engine”Performance warnings
Section titled “Performance warnings”The Gameface Unreal Engine integration now provides an extra layer of logging specifically related to monitoring or improving performance. The warnings will automatically appear in the log in all Development builds and can be turned off through the "Enable performance warnings" switches in the Gameface and Rendering plugin editor options.
Changelog
Section titled “Changelog”Version 1.59.0
Section titled “Version 1.59.0”| Feature | Added support for Microsoft Windows ARM64 architecture (without Unity and Unreal Engine integrations) |
| Enhancement | Support for Sony PlayStation 4 SDK 12.000 |
| Enhancement | Support for Sony PlayStation 5 SDK 10.000 |
| Enhancement | Added a 9-slice animated modal sample |
| Enhancement Unreal Engine | Added logging of performance-specific warnings |
| Enhancement Unreal Engine | Improved |
| Enhancement Unreal Engine | Stopped caching the |
| Fix | Fixed elements not being re-rendered when a valid font for weight fallback becomes available |
| Fix | Fixed a failing assert when unloading fonts with invalid URLs or font descriptions |
| Fix | Fixed potential crashes caused by race conditions when using multiple views with the |
| Fix | Fixed a crash in Development config on |
| Fix | Fixed missing font resources after destroying a |
| Fix Unreal Engine | Fix crash in |
| API | Removed support for Sony PlayStation SDK 11.000 |
| API | Removed support for Sony PlayStation 5 SDK 7.000 |
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