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Feature

Added support for custom elements upgrading (V1 API)

Feature

Added support for drawing and styling all HTML tags

Feature

Added support for break-iterator for Asian text in UnrealEngine 4

Enhancement

GPU timing for Nintendo Switch is now available when doing a performance trace in the Inspector

Enhancement

Added packaging of V8 libraries with separated debug symbols for Unix based platforms in UnrealEngine 4

Fix

Fixed a crash in V8 due to double exposing of the same C++ objects

Fix

Fixed a crash when reloading a view with JavaScript breakpoint set at file level

Fix

Fixed color interpolation between semi-transparent colors

Fix

Fixed a rare issue causing nesting of events in the inspector performance timeline

Fix

Fixed frontend and backend inspector performance events not appearing in the timeline

Fix

Fixed disappearing elements when using gradients as masks

Fix

Fixed wrong pending image counter causing an assert failure in Debug

Fix

Fixed the scroll of Computed style panel in Inspector's Elements tab

Fix

Fix assertion caused by std::function on PlayStation 4

Fix

Fixed crash when game starts with Korean language in UnrealEngine 4

Fix

Fixed crash in Cohtml break-iterators due to incorrect string conversion in UnrealEngine 4