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API

The OnMonotonicallyIncreasingTimeRequest callback can now also be called on a worker thread when using GIF animations

API Unreal Engine

Removed the deprecated option for the Cohtml HUD to respect or ignore TitleSafeZone and Letterboxing, leaving the default behavior of respecting both

Feature

Added support for unloading CSS

Feature

Added support for dynamically ordering stylesheets by moving their corresponding dom elements

Feature

Added support for tvOS platform (Native only)

Feature

Added support for element.append() JS DOM API

Feature

Added support for position: fixed

Feature Unreal Engine

Added a default FileWriter implementation for performance markers support

Feature Unreal Engine

Introduced an API for JavaScript pre-compilation and pre-loading

Feature Unreal Engine

Added documentation on precompiled JavaScript resources usage

Feature

Added a mobile controls sample

Enhancement

Style elements take children text nodes into consideration when parsing CSS

Enhancement

Capped the size of the textures allocated for rendering backdrop filter

Enhancement

Improved the backdrop filter blur performance by allowing the blurred content to be downsampled first

Enhancement

Enhanced the warning messages when attempting to call an empty value/function

Enhancement Unity

The logs from the Unity integration code now respect the logging severity of cohtml

Enhancement Unreal Engine

Changed the Cohtml SDK configuration to match the UnrealTargetConfiguration unless there is an override

Enhancement Unreal Engine

Expanded the SDK configuration documentation, explaining Cohtml Development configuration in a greater detail

Enhancement Unreal Engine

Added Cohtml texture memory stats via the Unreal Stats system

Fix

Fixed a failing assert in debug configuration related to overflow visual AABB caused by floating point precision errors

Fix

Fixed a failing assert in debug configuration when using animated GIFs

Fix

Fixed a GC crash related to mouse events

Fix

Fixed a crash when adding attributes in the inspector

Fix

Fixed setProperty throwing type errors when used with non-string arguments

Fix

Fixed Renoir for Android, Linux and iOS to exclude debug checks in release configuration

Fix

Stop triggering attributeChangedCallback for unobserved attributes on custom element registration

Fix

Fixed custom effects rendering when multiple filters are chained

Fix Unreal Engine

Fix CohtmlMaterial HLSL compilation for SM6

Fix Unreal Engine

Made the SciFi sample to work with the latest version of the Prysm exporter