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Feature

Added support for pseudo elements before and after

Feature

Added Text-to-speech sample for PlayStation 5 and GDK platforms

Feature

Added synthesizers for PlayStation 5 and GDK platforms to the Text-to-speech module

Feature

Added cohtml-speech-api JS library for interacting with Text-to-speech module from cohtml::View

Feature

Added Text-to-speech module for speech synthesizing

Feature Unreal Engine

Added SDK libraries for Release and Debug config

Feature Unreal Engine

Added support for autobinding C-style arrays

Feature Unreal Engine

Added support for binding 2D TArrays

Feature

Added a sample for Virtual Lists with scrolling (horizontal/vertical)

Enhancement

Updated Nintendo SDK to version 12.3

Enhancement

Improved the performance of the complex CSS selectors with classes and ids

Enhancement

Optimized getting element attributes by 10%

Enhancement

Improved the performance of AudioPlayer::ReceivePCMData

Enhancement

Added IsPlaying method for AudioPlayer

Enhancement

Improved the performance of Structural Mutators

Enhancement Unreal Engine

Expanded Virtual Keyboard documentation regarding VK Layout and how it depends on HTML input field types

Enhancement Unreal Engine

Added documentation regarding the settings of the individual UTextures that are part of a texture atlas

Enhancement Unreal Engine

Added documentation for autobound UFUNCTION

Fix

Fixed incorrect layout of inline text

Fix

Fixed leaking transitions that caused Advance calls to become progressively slow

Fix

Fixed mutation record NodeList properties to return empty NodeList instead of null

Fix

Fixed CSS not loading when selectors with CSS keywords are preloaded

Fix

Unity3D Fixed ResourceHandler.HostLocations handling of URLs that cause NullReference when is not found in the first location.

Fix

Fixed cohtml::ByRef binding not updating std::vectors when their size has changed.

API

Deprecated TryBindArrayByRef(void* arr, size_t size, ArrayElementBinder elementBinder, ArrayElementReader elementReader)

Fix

Fixed an assert failure about active mutation observers on document disposal

Fix

Fixed a potential crash during HTML parsing when using with the HTML preloading feature

Fix

Fixed deprecated font-fit-mode property

Fix

Fixed inspector crash due to invalid read data

Fix

Fixed a crash when passing console methods to async JS methods like setTimeout

Fix Unreal Engine

Fixed trimming of autobound properties with double underscores

Fix

Fixed incorrect sizing of images that could cause “squashing” into the visible area instead of clipping

Fix

Fixed missing rendering for user images that use NonPremultipliedAlpha alpha mode when simple sublayers are enabled

Fix

Fixed a crash in the Caching Manager when a source of an image was being removed from the DOM

Fix

Fixed a race condition when Path's GPU data is being used and copied

Fix

Fixed incorrect clipping for elements with transform style


Fix

Fixed layout of inline SVGs when parent element size and position changes

Fix

Fixed incorrect clipping of elements using linearGradient in SVGs

Fix

Fixed subtree styles rematching when parent is being rematched

Fix

Fixed incorrectly re-positioned cohinline paragraphs

Fix

Fixed a crash on certain iOS devices with complex regular expressions

Fix

Fixed a bug with complex selector matching with data attributes selectors

Fix

Fixed a bug that caused pseudo classes to always match in complex selectors

Fix Unity

Updated prebuilt ICU libraries to Sony PlayStation 4 SDK 8.500

Fix Unity

Updated prebuilt ICU libraries to Sony PlayStation 5 SDK 3.000