Requirements
To use the Prysm SDK in your project, please make sure that the following minimum system requirements are met by your development environment and are compatible with your project requirements for the end-users.
Software Requirements for products
Section titled “Software Requirements for products”- Windows Vista or later
- Linux
- Mac OS X 10.13+
- Android 5.0+
- iOS 9.0+
- Xbox One
- Xbox One Series X
- PlayStation 4
- PlayStation 5
- Nintendo Switch
Hardware Requirements for products mobile and PC
Section titled “Hardware Requirements for products mobile and PC”- OpenGL ES 2+ capable GPU
- ARM-based CPU
- x86-based CPU (Intel Atom)
Software Requirements for development
Section titled “Software Requirements for development”Windows
Section titled “Windows”- Windows 7 (required Service Pack 1)
- Windows 8
- Windows 8.1
- Windows 10
- Windows 11
Visual Studio 2017 is required to build the Prysm SDK and samples. Visual Studio 2017 VC++ debug runtime is required to build the Prysm Samples in Debug configuration.
Android
Section titled “Android”- Android NDK
r25d
Android Studio 3.4+ is required to build the samples.
The Prysm binaries are built against libc++_static
Mac OS X
Section titled “Mac OS X”- Mac OS X 10.13+
- Xcode
- Any Linux distribution compatible with Linux Standards Base 4.0
libc++
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