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Requirements

To use the Prysm SDK in your project, please make sure that the following minimum system requirements are met by your development environment and are compatible with your project requirements for the end-users.

  • Windows Vista or later
  • Linux
  • Mac OS X 10.13+
  • Android 5.0+
  • iOS 9.0+
  • Xbox One
  • Xbox One Series X
  • PlayStation 4
  • PlayStation 5
  • Nintendo Switch

Hardware Requirements for products mobile and PC

Section titled “Hardware Requirements for products mobile and PC”
  • OpenGL ES 2+ capable GPU
  • ARM-based CPU
  • x86-based CPU (Intel Atom)
  • Windows 7 (required Service Pack 1)
  • Windows 8
  • Windows 8.1
  • Windows 10
  • Windows 11

Visual Studio 2017 is required to build the Prysm SDK and samples. Visual Studio 2017 VC++ debug runtime is required to build the Prysm Samples in Debug configuration.

  • Android NDK r25d

Android Studio 3.4+ is required to build the samples.

The Prysm binaries are built against libc++_static

  • Mac OS X 10.13+
  • Xcode
  • Any Linux distribution compatible with Linux Standards Base 4.0
  • libc++