cohtml::EventHandler

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#include <EventHandler.h>

Inherits from cohtml::IEventHandler, cohtml::ThisHolder< FunctorTraits< Functor >::IsMember >

Public Types

Name
typedef FunctorTraits< Functor >Traits

Public Functions

Name
EventHandler(Functor functor)
virtual voidInvoke(ArgumentsBinder * binder)
Invoke the handler using the provided arguments binder.
virtual voidSetTarget(void * target)
Set the current invocation target.
virtual const void *GetTarget()
Retrieve the current invocation target.

Additional inherited members

Public Functions inherited from cohtml::IEventHandler

Name
virtual~IEventHandler()
void *COHERENT_CDECLoperator new(size_t bytes)
void COHERENT_CDECLoperator delete(void * memory)
void *COHERENT_CDECLoperator new[](size_t bytes)
void COHERENT_CDECLoperator delete[](void * memory)

Public Functions inherited from cohtml::ThisHolder< FunctorTraits< Functor >::IsMember >

Name
voidSetObject(void * )

Detailed Description

template <typename Functor >
class cohtml::EventHandler;

Public Types Documentation

typedef Traits

typedef FunctorTraits<Functor> cohtml::EventHandler< Functor >::Traits;

Public Functions Documentation

function EventHandler

inline EventHandler(
    Functor functor
)

function Invoke

inline virtual void Invoke(
    ArgumentsBinder * binder
)

Invoke the handler using the provided arguments binder.

Parameters:

  • binder Binder used to read arguments and write return values

Note: This method is called when the bound method or event is triggered from the scripting environment. Implementations are expected to read the arguments from binder, perform the desired action, and optionally write a return value back through the binder.

Reimplements: cohtml::IEventHandler::Invoke

function SetTarget

inline virtual void SetTarget(
    void * target
)

Set the current invocation target.

Parameters:

  • target Pointer to the target object for the upcoming invocation

Note: This method is called by the SDK before each invocation to ensure the handler is associated with the correct target object. Implementations should store the pointer and use it during Invoke().

Reimplements: cohtml::IEventHandler::SetTarget

function GetTarget

inline virtual const void * GetTarget()

Retrieve the current invocation target.

Return: Pointer to the current target object

Note: The returned pointer represents the object instance on which the method is being invoked, or an abstraction meaningful to the handler implementation.

Reimplements: cohtml::IEventHandler::GetTarget