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Release Notes 2.2.11


Enhancement

Added support for Nintendo Switch 2 using Nintendo SDK 21

Enhancement

Improved SynchronizeModels performance when new data-binding attributes are added to the DOM

Fix

Fixed a crash when changing the cohinline attribute on paragraphs with pseudo-elements or shadow DOM content

Fix

Fixed a performance regression of first solve when custom variables are heavily used

Fix

Fixed incorrect caret positioning after changing a text input field's type

Fix

Fixed a crash involving slotted data-bind-if and data-bind-for elements

Fix

Fixed a crash when cloning custom elements

Fix

Fixed the load and error events firing immediately in the same JS call stack when appending a <link> element to the DOM.

Fix

Fixed a rare crash when aborting an SVG resource

Fix

Fixed a bug in the canvas rendering causing asserts to be hit for some path objects with small amount of commands

Fix Unity

Fixed a crash when using Unity with the CoreCLR scripting backend