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cohtml.Net.GamepadPoseState

Represents the pose of a motion tracking controller.

Inherits from SystemIDisposable

Name
virtual voidDispose()
GamepadPoseState()
Name
boolIsPositionValid
boolIsOrientationValid
boolSupportsPositionTracking
boolSupportsOrientationTracking
Name
boolswigCMemOwn
virtual void Dispose()
GamepadPoseState()
bool IsPositionValid;
bool IsOrientationValid;
bool SupportsPositionTracking;
bool SupportsOrientationTracking;
bool swigCMemOwn;