cohtml.Net.GamepadPoseState
Represents the pose of a motion tracking controller.
Inherits from SystemIDisposable
Public Functions
Section titled “Public Functions”| Name | |
|---|---|
| virtual void | Dispose() |
| GamepadPoseState() |
Public Properties
Section titled “Public Properties”| Name | |
|---|---|
| bool | IsPositionValid |
| bool | IsOrientationValid |
| bool | SupportsPositionTracking |
| bool | SupportsOrientationTracking |
Protected Attributes
Section titled “Protected Attributes”| Name | |
|---|---|
| bool | swigCMemOwn |
Public Functions Documentation
Section titled “Public Functions Documentation”function Dispose
Section titled “function Dispose”virtual void Dispose()function GamepadPoseState
Section titled “function GamepadPoseState”GamepadPoseState()Public Property Documentation
Section titled “Public Property Documentation”property IsPositionValid
Section titled “property IsPositionValid”bool IsPositionValid;property IsOrientationValid
Section titled “property IsOrientationValid”bool IsOrientationValid;property SupportsPositionTracking
Section titled “property SupportsPositionTracking”bool SupportsPositionTracking;property SupportsOrientationTracking
Section titled “property SupportsOrientationTracking”bool SupportsOrientationTracking;Protected Attributes Documentation
Section titled “Protected Attributes Documentation”variable swigCMemOwn
Section titled “variable swigCMemOwn”bool swigCMemOwn;© 2026 Coherent Labs. All rights reserved.