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cohtml.Net.ViewRenderer

The ViewRenderer is in charge of drawing a View in a user-supplied texture.

Inherits from SystemIDisposable

Name
virtual voidDispose()
virtual voidDestroy()
Destroys the ViewRenderer.
virtual voidPaint(uint frameId)
Call this each frame to update the UI texture. This call will perform the actual rendering using the backend associated in the SystemRenderer. Should be called on the rendering thread. If the frame is not ready to be painted, the call blocks until it becomes ready. When ready, the frame will be painted and the call will return.
Name
boolswigCMemOwn
virtual void Dispose()
virtual void Destroy()

Destroys the ViewRenderer.

virtual void Paint(
uint frameId
)

Call this each frame to update the UI texture. This call will perform the actual rendering using the backend associated in the SystemRenderer. Should be called on the rendering thread. If the frame is not ready to be painted, the call blocks until it becomes ready. When ready, the frame will be painted and the call will return.

bool swigCMemOwn;