cohtml.Net.GamepadState
Represents the entire state of a single gamepad
Public Attributes
Section titled “Public Attributes”| Name | |
|---|---|
| uint | Id The unique identifier of an already registered gamepad. |
| float [] | AxisValues An array of values between 0 and 1 showing how much each button is pressed. Its length must be equal to the number of buttons passed to RegisterGamepad. |
| float [] | ButtonValues An array of values between -1 and 1 showing the position of each axis. Its length must be equal to the number of axes passed to RegisterGamepad |
Public Attributes Documentation
Section titled “Public Attributes Documentation”variable Id
Section titled “variable Id”uint Id;The unique identifier of an already registered gamepad.
variable AxisValues
Section titled “variable AxisValues”float [] AxisValues;An array of values between 0 and 1 showing how much each button is pressed. Its length must be equal to the number of buttons passed to RegisterGamepad.
variable ButtonValues
Section titled “variable ButtonValues”float [] ButtonValues;An array of values between -1 and 1 showing the position of each axis. Its length must be equal to the number of axes passed to RegisterGamepad
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