cohtml.Net.GamepadStateExtended
Extended representation of the gamepad state, including information for controllers that support motion tracking.
Inherits from SystemIDisposable
Public Functions
Section titled “Public Functions”| Name | |
|---|---|
| virtual void | Dispose() |
| GamepadStateExtended() |
Public Properties
Section titled “Public Properties”| Name | |
|---|---|
| GamepadHand | Hand The hand that controller belongs to. |
| GamepadPoseState | Pose The motion tracking state of the controller. |
Protected Attributes
Section titled “Protected Attributes”| Name | |
|---|---|
| bool | swigCMemOwn |
Public Functions Documentation
Section titled “Public Functions Documentation”function Dispose
Section titled “function Dispose”virtual void Dispose()function GamepadStateExtended
Section titled “function GamepadStateExtended”GamepadStateExtended()Public Property Documentation
Section titled “Public Property Documentation”property Hand
Section titled “property Hand”GamepadHand Hand;The hand that controller belongs to.
property Pose
Section titled “property Pose”GamepadPoseState Pose;The motion tracking state of the controller.
Protected Attributes Documentation
Section titled “Protected Attributes Documentation”variable swigCMemOwn
Section titled “variable swigCMemOwn”bool swigCMemOwn;© 2026 Coherent Labs. All rights reserved.