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cohtml.Net.GamepadStateExtended

Extended representation of the gamepad state, including information for controllers that support motion tracking.

Inherits from SystemIDisposable

Name
virtual voidDispose()
GamepadStateExtended()
Name
GamepadHandHand
The hand that controller belongs to.
GamepadPoseStatePose
The motion tracking state of the controller.
Name
boolswigCMemOwn
virtual void Dispose()
GamepadStateExtended()
GamepadHand Hand;

The hand that controller belongs to.

GamepadPoseState Pose;

The motion tracking state of the controller.

bool swigCMemOwn;