Setting up DevTools
Gameface’s DevTools are based on Google Chrome’s DevTools. The DevTools behaves the same way as one would expect from the real Google Chrome browser with remote debugging enabled. Among the many advantages of the chosen approach are the many features, the usability and no need to get used to a new GUI if you already have some experience with debugging in Google Chrome.
Gameface’s remote debugging support is currently a task in active development. The Google Chrome browser is required.
Supported Platforms
Section titled “Supported Platforms”- Windows
- Linux
- Mac OS X Partial
- Android
- iOS Planned
- Xbox One Partial
- Xbox Series X Partial
- PlayStation 4 Partial
- PlayStation 5 Partial
- Nintendo Switch Partial
Accessing DevTools
Section titled “Accessing DevTools”Windows
Section titled “Windows”When setting up your game, make sure to:
- Set
EnableDebuggertotrue - Set
DebuggerPortto9444or any other port you prefer
These variables are contained inside the CohtmlUISystem component.
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