cohtml.Net.RenoirGPUMemoryInfo
Struct used to extract GPU memory information.
Inherits from SystemIDisposable
Inherited by cohtml.Net.GPUMemoryInfo
Public Classes
Section titled “Public Classes”| Name | |
|---|---|
| class | BufferInfo |
| class | BufferResourceInfo |
| class | BufferResources |
| class | MemoryInfo |
| class | ResourceInfo |
| class | TextureInfo |
| class | TextureResources |
Public Functions
Section titled “Public Functions”| Name | |
|---|---|
| virtual void | Dispose() |
| virtual uint | GetTextureRenoirId(uint backendId) |
| virtual void | Release() |
Public Properties
Section titled “Public Properties”Protected Attributes
Section titled “Protected Attributes”| Name | |
|---|---|
| bool | swigCMemOwn |
Public Functions Documentation
Section titled “Public Functions Documentation”function Dispose
Section titled “function Dispose”virtual void Dispose()Reimplemented by: cohtml.Net.GPUMemoryInfo.Dispose
function GetTextureRenoirId
Section titled “function GetTextureRenoirId”virtual uint GetTextureRenoirId( uint backendId)function Release
Section titled “function Release”virtual void Release()Public Property Documentation
Section titled “Public Property Documentation”property TotalBytes
Section titled “property TotalBytes”ulong TotalBytes;property PeakBytes
Section titled “property PeakBytes”ulong PeakBytes;property LastRenderingExecutionID
Section titled “property LastRenderingExecutionID”uint LastRenderingExecutionID;property TexturesInformation
Section titled “property TexturesInformation”RenoirGPUMemoryInfo.TextureInfo TexturesInformation;property DSTexturesInformation
Section titled “property DSTexturesInformation”RenoirGPUMemoryInfo.TextureResources DSTexturesInformation;property BuffersInformation
Section titled “property BuffersInformation”RenoirGPUMemoryInfo.BufferInfo BuffersInformation;Protected Attributes Documentation
Section titled “Protected Attributes Documentation”variable swigCMemOwn
Section titled “variable swigCMemOwn”bool swigCMemOwn;© 2026 Coherent Labs. All rights reserved.