Requirements
To use the Gameface SDK in your project, please make sure that the following minimum system requirements are met by your development environment and are compatible with your project requirements for the end-users.
Software Requirements for products
Section titled “Software Requirements for products”- Windows Vista or later
- Linux
- Mac OS X 10.13+
- Android 5.0+
- iOS 9.0+
- Xbox One
- Xbox One Series X
- PlayStation 4
- PlayStation 5
- Nintendo Switch
Hardware Requirements for products mobile and PC
Section titled “Hardware Requirements for products mobile and PC”- OpenGL ES 2+ capable GPU
- ARM-based CPU
- x86-based CPU (Intel Atom)
Software Requirements for development
Section titled “Software Requirements for development”Unity3D Game Engine
Section titled “Unity3D Game Engine”- Unity3D version 2020.3.48 and above
Additional packages for Unity3D
Section titled “Additional packages for Unity3D”Scripting Backends
Section titled “Scripting Backends”Gameface supports both Unity3D scripting backends.
Switchable scripting backends:
- Windows (x86, x64)
- Mac
- Android(arm, arm64, x86, x64)
When the scripting backend changes, Gameface integration doesn’t synchronize that change automatically. You must manually force the plugin to synchronize it - you can achieve this by executing the context menu Gameface/Update Cohtml scripting backend method. This method will be called automatically before building your application.
Windows
Section titled “Windows”- Windows 7 (required Service Pack 1)
- Windows 8
- Windows 8.1
- Windows 10
- Windows 11
Mac OS X
Section titled “Mac OS X”- Mac OS X 10.13+
- Xcode
- Any Linux distribution compatible with Linux Standards Base 4.0
libc++
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