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cohtml.Net.ILocalizationManager

Takes care of translating text between different locales.

Inherits from SystemIDisposable

Name
classTranslationData
The struct should be used by the implementer to set the translated text. Use this struct only in the context of a ILocalizationManager.OnTranslate call.
Name
virtual voidDispose()
ILocalizationManager()
virtual voidTranslate(string key, ILocalizationManager.TranslationData data)
DEPRECATED. Use the overload with TranslationData instead. Translates the given text in the currently selected language. The returned value must be UTF-8 encoded and outlive the method - it’s safe to delete the string on the next call to this method or after the system has been uninitialized. Return nullptr if there’s no translation for the text. Your application must take care of tracking the current locale and translating the text according to it.
delegate voidSwigDelegateILocalizationManager_0(string key, global.System.IntPtr data, global.System.IntPtr swigId)
Name
boolswigCMemOwn
virtual void Dispose()
ILocalizationManager()
virtual void Translate(
string key,
ILocalizationManager.TranslationData data
)

DEPRECATED. Use the overload with TranslationData instead. Translates the given text in the currently selected language. The returned value must be UTF-8 encoded and outlive the method - it’s safe to delete the string on the next call to this method or after the system has been uninitialized. Return nullptr if there’s no translation for the text. Your application must take care of tracking the current locale and translating the text according to it.

Parameters:

  • key the key to the text that needs translation

Return: the translation of the given text, encoded in UTF-8

function SwigDelegateILocalizationManager_0

Section titled “function SwigDelegateILocalizationManager_0”
delegate void SwigDelegateILocalizationManager_0(
string key,
global.System.IntPtr data,
global.System.IntPtr swigId
)
bool swigCMemOwn;