cohtml::Net::GPUMemoryInfo
Inherits from SystemIDisposable
Public Classes #
Public Functions #
Public Properties #
Protected Attributes #
Public Functions Documentation #
function Dispose #
virtual void Dispose()
function Release #
virtual void Release()
Public Property Documentation #
property TotalGPUMemory #
ulong TotalGPUMemory;
property PeakGPUMemory #
ulong PeakGPUMemory;
property TotalTexturesGPUMemory #
ulong TotalTexturesGPUMemory;
property PeakTexturesGPUMemory #
ulong PeakTexturesGPUMemory;
property TotalIBuffersGPUMemory #
ulong TotalIBuffersGPUMemory;
property TotalVBuffersGPUMemory #
ulong TotalVBuffersGPUMemory;
property TotalCBuffersGPUMemory #
ulong TotalCBuffersGPUMemory;
property PeakIBuffersGPUMemory #
ulong PeakIBuffersGPUMemory;
property PeakVBuffersGPUMemory #
ulong PeakVBuffersGPUMemory;
property PeakCBuffersGPUMemory #
ulong PeakCBuffersGPUMemory;
property IBufferPeak #
ulong [] IBufferPeak;
property VBufferPeak #
ulong [] VBufferPeak;
property CBufferPeak #
ulong [] CBufferPeak;
property IBufferTotalGPUMemory #
ulong [] IBufferTotalGPUMemory;
property VBufferTotalGPUMemory #
ulong [] VBufferTotalGPUMemory;
property CBufferTotalGPUMemory #
ulong [] CBufferTotalGPUMemory;
property TexturePeakSize #
ulong [] TexturePeakSize;
property TexturePeakCount #
uint [] TexturePeakCount;
property TextureTotalGPUMemory #
ulong [] TextureTotalGPUMemory;
property DSTexturePeakSize #
ulong [] DSTexturePeakSize;
property DSTexturePeakCount #
uint [] DSTexturePeakCount;
property DSTextureTotalGPUMemory #
ulong [] DSTextureTotalGPUMemory;
property Textures #
GPUMemoryInfo.ResourceArray Textures;
property DSTextures #
GPUMemoryInfo.ResourceArray DSTextures;
property ConstantBuffers #
GPUMemoryInfo.ResourceArray ConstantBuffers;
property IndexBuffers #
GPUMemoryInfo.BufferArray IndexBuffers;
property VertexBuffers #
GPUMemoryInfo.BufferArray VertexBuffers;
Protected Attributes Documentation #
variable swigCMemOwn #
bool swigCMemOwn;