CohHelpers
Functions
Section titled “Functions”| Name | |
|---|---|
| COHTMLPLUGIN_API FString | CohtmlGetProjectContentDir() |
| COHTMLPLUGIN_API FString | CohtmlGetProjectPluginDir() |
| COHTMLPLUGIN_API FString | CohtmlGetGameDir() |
| COHTMLPLUGIN_API FString | GetEngineBinariesPath(const FString & LibPath) |
| COHTMLPLUGIN_API FString | GetGamePluginBinariesPath(const FString & LibPath) |
| COHTMLPLUGIN_API void | SaveCaptureToDisk(void * UserData, cohtml::FrameCapture * Capture) |
| COHTMLPLUGIN_API bool | IsBPStructPropertyACopy(FStructProperty * Property, const FString & Name) |
| COHTMLPLUGIN_API ECohtmlTickGroup | GetDefaultTickGroup(bool bRunAdvanceConcurrently) |
| COHTMLPLUGIN_API ETickingGroup | ConvertToUETickingGroup(ECohtmlTickGroup CohtmlGroup) |
| COHTMLPLUGIN_API TWeakObjectPtr< ACohtmlSystem > | CreateSystemIfNecessary(UWorld * World) |
| COHTMLPLUGIN_API TWeakObjectPtr< ACohtmlSystem > | GetSystemActor(UWorld * World) |
| COHTMLPLUGIN_API TWeakObjectPtr< ACohtmlInputActor > | GetCohInputActor(UWorld * World) |
| COHTMLPLUGIN_API void | InitializeTickBehavior(FTickFunction * InTickFunction, ECohtmlTickGroup CohtmlTickGroup, TWeakObjectPtr< ACohtmlSystem > & SystemActor) |
| COHTMLPLUGIN_API ETextureRenderTargetFormat | GetUERenderTargetTextureFormat(ECohtmlLinearSpaceRenderingPipeline LinearPipeline) |
| COHTMLPLUGIN_API UTextureRenderTarget2D * | CreateUTextureRenderTarget2D(TextureFilter Filter, uint32 Width =1, uint32 Height =1, const FName & Name =COHTML_PRODUCT “_RT”) |
| COHTMLPLUGIN_API bool | IsMobileHDREnabled() |
Functions Documentation
Section titled “Functions Documentation”function CohtmlGetProjectContentDir
Section titled “function CohtmlGetProjectContentDir”COHTMLPLUGIN_API FString CohtmlGetProjectContentDir()function CohtmlGetProjectPluginDir
Section titled “function CohtmlGetProjectPluginDir”COHTMLPLUGIN_API FString CohtmlGetProjectPluginDir()function CohtmlGetGameDir
Section titled “function CohtmlGetGameDir”COHTMLPLUGIN_API FString CohtmlGetGameDir()function GetEngineBinariesPath
Section titled “function GetEngineBinariesPath”COHTMLPLUGIN_API FString GetEngineBinariesPath( const FString & LibPath)function GetGamePluginBinariesPath
Section titled “function GetGamePluginBinariesPath”COHTMLPLUGIN_API FString GetGamePluginBinariesPath( const FString & LibPath)function SaveCaptureToDisk
Section titled “function SaveCaptureToDisk”COHTMLPLUGIN_API void SaveCaptureToDisk( void * UserData, cohtml::FrameCapture * Capture)function IsBPStructPropertyACopy
Section titled “function IsBPStructPropertyACopy”COHTMLPLUGIN_API bool IsBPStructPropertyACopy( FStructProperty * Property, const FString & Name)function GetDefaultTickGroup
Section titled “function GetDefaultTickGroup”COHTMLPLUGIN_API ECohtmlTickGroup GetDefaultTickGroup( bool bRunAdvanceConcurrently)function ConvertToUETickingGroup
Section titled “function ConvertToUETickingGroup”COHTMLPLUGIN_API ETickingGroup ConvertToUETickingGroup( ECohtmlTickGroup CohtmlGroup)function CreateSystemIfNecessary
Section titled “function CreateSystemIfNecessary”COHTMLPLUGIN_API TWeakObjectPtr< ACohtmlSystem > CreateSystemIfNecessary( UWorld * World)function GetSystemActor
Section titled “function GetSystemActor”COHTMLPLUGIN_API TWeakObjectPtr< ACohtmlSystem > GetSystemActor( UWorld * World)function GetCohInputActor
Section titled “function GetCohInputActor”COHTMLPLUGIN_API TWeakObjectPtr< ACohtmlInputActor > GetCohInputActor( UWorld * World)function InitializeTickBehavior
Section titled “function InitializeTickBehavior”COHTMLPLUGIN_API void InitializeTickBehavior( FTickFunction * InTickFunction, ECohtmlTickGroup CohtmlTickGroup, TWeakObjectPtr< ACohtmlSystem > & SystemActor)function GetUERenderTargetTextureFormat
Section titled “function GetUERenderTargetTextureFormat”inline COHTMLPLUGIN_API ETextureRenderTargetFormat GetUERenderTargetTextureFormat( ECohtmlLinearSpaceRenderingPipeline LinearPipeline)function CreateUTextureRenderTarget2D
Section titled “function CreateUTextureRenderTarget2D”COHTMLPLUGIN_API UTextureRenderTarget2D * CreateUTextureRenderTarget2D( TextureFilter Filter, uint32 Width =1, uint32 Height =1, const FName & Name =COHTML_PRODUCT "_RT")function IsMobileHDREnabled
Section titled “function IsMobileHDREnabled”COHTMLPLUGIN_API bool IsMobileHDREnabled()© 2026 Coherent Labs. All rights reserved.