Skip to content
SiteEmail

FRenderData

Name
GENERATED_USTRUCT_BODY()
FRenderData()
FRenderData(IRenderingBackend * InInterfaceBackend, UTexture2D * InNewTexture, renoir::Texture2DObject InBackendTextureID)
Name
IRenderingBackend *InterfaceBackend
TObjectPtr< UTexture2D >NewTexture
renoir::Texture2DObjectBackendTextureID
GENERATED_USTRUCT_BODY()
inline FRenderData()
inline FRenderData(
IRenderingBackend * InInterfaceBackend,
UTexture2D * InNewTexture,
renoir::Texture2DObject InBackendTextureID
)
IRenderingBackend * InterfaceBackend;
TObjectPtr< UTexture2D > NewTexture;
renoir::Texture2DObject BackendTextureID;