FCompositionData
Public Functions
Section titled “Public Functions”| Name | |
|---|---|
| GENERATED_USTRUCT_BODY() | |
| FCompositionData() | |
| FCompositionData(UStaticMeshComponent * InComp, renoir::Texture2DObject InTexID, UTexture2D * InTexture, UMaterialInstanceDynamic * InMaterialInstance) | |
| FCompositionData | MakeEmpty() |
Public Attributes
Section titled “Public Attributes”| Name | |
|---|---|
| renoir::Texture2DObject | TexID |
| TObjectPtr< UStaticMeshComponent > | Component |
| TObjectPtr< UTexture2D > | Texture |
| TObjectPtr< UMaterialInstanceDynamic > | MaterialInstance |
Public Functions Documentation
Section titled “Public Functions Documentation”function GENERATED_USTRUCT_BODY
Section titled “function GENERATED_USTRUCT_BODY”GENERATED_USTRUCT_BODY()function FCompositionData
Section titled “function FCompositionData”inline FCompositionData()function FCompositionData
Section titled “function FCompositionData”inline FCompositionData( UStaticMeshComponent * InComp, renoir::Texture2DObject InTexID, UTexture2D * InTexture, UMaterialInstanceDynamic * InMaterialInstance)function MakeEmpty
Section titled “function MakeEmpty”static inline FCompositionData MakeEmpty()Public Attributes Documentation
Section titled “Public Attributes Documentation”variable TexID
Section titled “variable TexID”renoir::Texture2DObject TexID;variable Component
Section titled “variable Component”TObjectPtr< UStaticMeshComponent > Component;variable Texture
Section titled “variable Texture”TObjectPtr< UTexture2D > Texture;variable MaterialInstance
Section titled “variable MaterialInstance”TObjectPtr< UMaterialInstanceDynamic > MaterialInstance;© 2026 Coherent Labs. All rights reserved.