UCohtmlAudioWrapper
Inherits from UObject
Public Functions
Section titled “Public Functions”| Name | |
|---|---|
| UCohtmlAudioWrapper() | |
| ~UCohtmlAudioWrapper() | |
| virtual void | BeginDestroy() override |
| bool | HasOwner() |
| void | SetOwner(UObject * Owner) |
| void | CreateStream(int Id, int BitDepth, int Channels, float SamplingRate) |
| void | OnAudioStreamCreated(int Id, int BitDepth, int Channels, float SamplingRate) |
| void | DestroyStream(int Id) |
| void | PlayStream(int Id) |
| void | PauseStream(int Id) |
| void | ReceiveDataForStream(int Id, int Samples, float ** Pcm, int Channels) |
| void | StreamEnded(int Id) |
| void | ChangeStreamVolume(int Id, float Volume) |
| void | SetAttenuation(const FSoundAttenuationSettings & Settings) |
Public Functions Documentation
Section titled “Public Functions Documentation”function UCohtmlAudioWrapper
Section titled “function UCohtmlAudioWrapper”UCohtmlAudioWrapper()function ~UCohtmlAudioWrapper
Section titled “function ~UCohtmlAudioWrapper”~UCohtmlAudioWrapper()function BeginDestroy
Section titled “function BeginDestroy”virtual void BeginDestroy() overridefunction HasOwner
Section titled “function HasOwner”inline bool HasOwner()function SetOwner
Section titled “function SetOwner”void SetOwner( UObject * Owner)function CreateStream
Section titled “function CreateStream”void CreateStream( int Id, int BitDepth, int Channels, float SamplingRate)function OnAudioStreamCreated
Section titled “function OnAudioStreamCreated”void OnAudioStreamCreated( int Id, int BitDepth, int Channels, float SamplingRate)function DestroyStream
Section titled “function DestroyStream”void DestroyStream( int Id)function PlayStream
Section titled “function PlayStream”void PlayStream( int Id)function PauseStream
Section titled “function PauseStream”void PauseStream( int Id)function ReceiveDataForStream
Section titled “function ReceiveDataForStream”void ReceiveDataForStream( int Id, int Samples, float ** Pcm, int Channels)function StreamEnded
Section titled “function StreamEnded”void StreamEnded( int Id)function ChangeStreamVolume
Section titled “function ChangeStreamVolume”void ChangeStreamVolume( int Id, float Volume)function SetAttenuation
Section titled “function SetAttenuation”void SetAttenuation( const FSoundAttenuationSettings & Settings)© 2026 Coherent Labs. All rights reserved.