FCohtmlSystemHolder
Public Functions
Section titled “Public Functions”| Name | |
|---|---|
| TSharedPtr< FCohtmlSystemWrapper, ESPMode::ThreadSafe > | GetSystem() |
| TSharedPtr< FCohtmlSystemWrapper, ESPMode::ThreadSafe > | CreateSystem() |
| void | DestroySystem(cohtml::System * nakedSystem) |
| bool | IsReady() |
| bool | IsSystemBeingDestroyed() |
| FCohtmlGamepadProvider & | GetGamepadProvider() |
| bool | IsLiveViewRegistered(const FString & Url) |
| uint32_t | RegisterLiveView(const FString & Url) |
| void | UnregisterLiveView(const FString & Url, const unsigned Handle) |
| void | LiveViewReachedBackend(const FString & Url, const unsigned Handle) |
| uint32_t | GetLiveViewHandle(const FString & Url) |
| void | UpdateLiveViews(cohtml::System * System) |
| void | ResetLiveViewTrackingData() |
| void | PreloadTextureSync(const FString & Path, FCohtmlPreloadedTextures & PreloadedTextures) |
| void | PreloadTextureAsync(const FString & Path, FCohtmlPreloadedTextures & PreloadedTextures) |
| void | AddPreloadedTexture(UTexture2D * Texture, FCohtmlPreloadedTextures & PreloadedTextures) |
| bool | RemovePreloadedTexture(const FString & Path, FCohtmlPreloadedTextures & PreloadedTextures) |
| bool | RemovePreloadedTexture(UTexture2D * Texture, FCohtmlPreloadedTextures & PreloadedTextures) |
| void | RemoveAllPreloadedTextures(FCohtmlPreloadedTextures & PreloadedTextures) |
| void | ResetManagers() |
| void | ResetResourceHandler() |
| FCohtmlFileHandler * | GetResourceHandler() |
| FCohtmlTextToSpeechManager * | GetTextToSpeechManager() |
Public Functions Documentation
Section titled “Public Functions Documentation”function GetSystem
Section titled “function GetSystem”static TSharedPtr< FCohtmlSystemWrapper, ESPMode::ThreadSafe > GetSystem()function CreateSystem
Section titled “function CreateSystem”static TSharedPtr< FCohtmlSystemWrapper, ESPMode::ThreadSafe > CreateSystem()function DestroySystem
Section titled “function DestroySystem”static void DestroySystem( cohtml::System * nakedSystem)function IsReady
Section titled “function IsReady”static bool IsReady()function IsSystemBeingDestroyed
Section titled “function IsSystemBeingDestroyed”static inline bool IsSystemBeingDestroyed()function GetGamepadProvider
Section titled “function GetGamepadProvider”static FCohtmlGamepadProvider & GetGamepadProvider()function IsLiveViewRegistered
Section titled “function IsLiveViewRegistered”static bool IsLiveViewRegistered( const FString & Url)function RegisterLiveView
Section titled “function RegisterLiveView”static uint32_t RegisterLiveView( const FString & Url)function UnregisterLiveView
Section titled “function UnregisterLiveView”static void UnregisterLiveView( const FString & Url, const unsigned Handle)function LiveViewReachedBackend
Section titled “function LiveViewReachedBackend”static void LiveViewReachedBackend( const FString & Url, const unsigned Handle)function GetLiveViewHandle
Section titled “function GetLiveViewHandle”static uint32_t GetLiveViewHandle( const FString & Url)function UpdateLiveViews
Section titled “function UpdateLiveViews”static void UpdateLiveViews( cohtml::System * System)function ResetLiveViewTrackingData
Section titled “function ResetLiveViewTrackingData”static void ResetLiveViewTrackingData()function PreloadTextureSync
Section titled “function PreloadTextureSync”static void PreloadTextureSync( const FString & Path, FCohtmlPreloadedTextures & PreloadedTextures)function PreloadTextureAsync
Section titled “function PreloadTextureAsync”static void PreloadTextureAsync( const FString & Path, FCohtmlPreloadedTextures & PreloadedTextures)function AddPreloadedTexture
Section titled “function AddPreloadedTexture”static void AddPreloadedTexture( UTexture2D * Texture, FCohtmlPreloadedTextures & PreloadedTextures)function RemovePreloadedTexture
Section titled “function RemovePreloadedTexture”static bool RemovePreloadedTexture( const FString & Path, FCohtmlPreloadedTextures & PreloadedTextures)function RemovePreloadedTexture
Section titled “function RemovePreloadedTexture”static bool RemovePreloadedTexture( UTexture2D * Texture, FCohtmlPreloadedTextures & PreloadedTextures)function RemoveAllPreloadedTextures
Section titled “function RemoveAllPreloadedTextures”static void RemoveAllPreloadedTextures( FCohtmlPreloadedTextures & PreloadedTextures)function ResetManagers
Section titled “function ResetManagers”static void ResetManagers()function ResetResourceHandler
Section titled “function ResetResourceHandler”static void ResetResourceHandler()function GetResourceHandler
Section titled “function GetResourceHandler”static FCohtmlFileHandler * GetResourceHandler()function GetTextToSpeechManager
Section titled “function GetTextToSpeechManager”static FCohtmlTextToSpeechManager * GetTextToSpeechManager()© 2026 Coherent Labs. All rights reserved.