FTextureAtlasMappingInfo

Public Functions

Name
FTextureAtlasMappingInfo()
booloperator==(const FTextureAtlasMappingInfo & Right) const

Public Attributes

Name
boolGNeedsRebuild
FStringAtlasPath
int32Width
int32Height
int32ContentRectWidth
int32ContentRectHeight
int32OriginX
int32OriginY

Friends

Name
FArchive &operator«(FArchive & Ar, FTextureAtlasMappingInfo & Data)

Public Functions Documentation

function FTextureAtlasMappingInfo

inline FTextureAtlasMappingInfo()

function operator==

inline bool operator==(
    const FTextureAtlasMappingInfo & Right
) const

Public Attributes Documentation

variable GNeedsRebuild

static bool GNeedsRebuild;

variable AtlasPath

FString AtlasPath;

variable Width

int32 Width;

variable Height

int32 Height;

variable ContentRectWidth

int32 ContentRectWidth;

variable ContentRectHeight

int32 ContentRectHeight;

variable OriginX

int32 OriginX;

variable OriginY

int32 OriginY;

Friends

friend operator«

friend FArchive & operator<<(
    FArchive & Ar,

    FTextureAtlasMappingInfo & Data
);