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FCoherentSlateElement

Name
FCoherentSlateElement(UTexture * InTexture)
voidUpdateTexture(UTexture * InTexture)
FSlateBrush *GetBrush()
voidUpdateUVRegion(const FVector2D & min, const FVector2D & max)
voidUpdateImageSize(const FVector2D & size)
FCoherentSlateElement(
UTexture * InTexture
)
void UpdateTexture(
UTexture * InTexture
)
FSlateBrush * GetBrush()
void UpdateUVRegion(
const FVector2D & min,
const FVector2D & max
)
void UpdateImageSize(
const FVector2D & size
)