Skip to content
SiteEmail

UCohtmlTextureAtlasDetails

Inherits from UObject

Name
FStringAtlasPath
int32Width
int32Height
FStringPixelFormat
TEnumAsByte< enum TextureCompressionSettings >CompressionSettings
FStringAtlasLocation
int32MaxAtlasWidth
int32MaxAtlasHeight
int32MaxTextureWidth
int32MaxTextureHeight
FString AtlasPath;
int32 Width;
int32 Height;
FString PixelFormat;
TEnumAsByte< enum TextureCompressionSettings > CompressionSettings = TC_VectorDisplacementmap;

This is directly tied to the Compression Settings of the actual texture asset, so any change to the setting will be reflected both in the texture viewer, as well as in the atlas viewer.

FString AtlasLocation;
int32 MaxAtlasWidth;
int32 MaxAtlasHeight;
int32 MaxTextureWidth;
int32 MaxTextureHeight;