FHudCompositorCachedMaterial

Public Functions

Name
GENERATED_USTRUCT_BODY()
FHudCompositorCachedMaterial()
FHudCompositorCachedMaterial(UTexture2D * InTexture, UMaterialInstanceDynamic * InMaterialInstance, renoir::Texture2DObject InBackendTextureID, const FString InSubLayerCompositionId)

Public Attributes

Name
UTexture2D *Texture
UMaterialInstanceDynamic *MaterialInstance
renoir::Texture2DObjectBackendTextureID
FStringSubLayerCompositionId
renoir::RectangleTargetRect
renoir::float2UVScale
renoir::float2UVOffset

Public Functions Documentation

function GENERATED_USTRUCT_BODY

GENERATED_USTRUCT_BODY()

function FHudCompositorCachedMaterial

inline FHudCompositorCachedMaterial()

function FHudCompositorCachedMaterial

inline FHudCompositorCachedMaterial(
    UTexture2D * InTexture,
    UMaterialInstanceDynamic * InMaterialInstance,
    renoir::Texture2DObject InBackendTextureID,
    const FString InSubLayerCompositionId
)

Public Attributes Documentation

variable Texture

UTexture2D * Texture;

variable MaterialInstance

UMaterialInstanceDynamic * MaterialInstance;

variable BackendTextureID

renoir::Texture2DObject BackendTextureID;

variable SubLayerCompositionId

FString SubLayerCompositionId;

variable TargetRect

renoir::Rectangle TargetRect;

variable UVScale

renoir::float2 UVScale;

variable UVOffset

renoir::float2 UVOffset;