Unreal Editor statistics

The Unreal Engine Editor has a helpful Statistics window, which can be opened up from the Tools -> Audit -> Statistics menu:

We have integrated detailed information regarding the different resources (textures and buffers) used by Prysm, which is also different from the information reported by our console stat commands.

The main difference is that in the Editor Statistics window you can see all the individual resources listed. This information is useful for raw and Unreal textures because you can see the names of the assets themselves, their memory footprint, if they are used by multiple Views and more.

Here is a list of the different pages you can utilize:

  • Coherent Raw Texture Stats
  • Coherent Unreal Texture Stats
  • Coherent Unreal Render Target Stats
  • Coherent Auxiliary Texture Stats
  • Coherent Buffer Stats