FTextureAtlasMappingInfo
Public Functions #
Public Attributes #
Friends #
Public Functions Documentation #
function FTextureAtlasMappingInfo #
inline FTextureAtlasMappingInfo()
function operator== #
inline bool operator==(
const FTextureAtlasMappingInfo & Right
) const
Public Attributes Documentation #
variable GNeedsRebuild #
static bool GNeedsRebuild;
variable AtlasPath #
FString AtlasPath;
variable Width #
int32 Width;
variable Height #
int32 Height;
variable ContentRectWidth #
int32 ContentRectWidth;
variable ContentRectHeight #
int32 ContentRectHeight;
variable OriginX #
int32 OriginX;
variable OriginY #
int32 OriginY;
Friends #
friend operator« #
friend FArchive & operator<<(
FArchive & Ar,
FTextureAtlasMappingInfo & Data
);