FCustomEffectDrawData

Public Functions

Name
GENERATED_USTRUCT_BODY()
FCustomEffectDrawData()
FCustomEffectDrawData(const FCustomEffectDrawData & Other)
FCustomEffectDrawData(FCustomEffectDrawData && Other)
FCustomEffectDrawData &operator=(const FCustomEffectDrawData & Other)
FCustomEffectDrawData &operator=(FCustomEffectDrawData && Other)

Public Attributes

Name
UMaterialInstanceDynamic *CustomMaterialInstance
UTextureRenderTarget2D *Texture
TUniquePtr< FGCObjectScopeGuard >TextureGuard
int32TextureSizeX
int32TextureSizeY
renoir::Texture2DObjectCustomEffectTextureID

Public Functions Documentation

function GENERATED_USTRUCT_BODY

GENERATED_USTRUCT_BODY()

function FCustomEffectDrawData

inline FCustomEffectDrawData()

function FCustomEffectDrawData

FCustomEffectDrawData(
    const FCustomEffectDrawData & Other
)

function FCustomEffectDrawData

FCustomEffectDrawData(
    FCustomEffectDrawData && Other
)

function operator=

FCustomEffectDrawData & operator=(
    const FCustomEffectDrawData & Other
)

function operator=

FCustomEffectDrawData & operator=(
    FCustomEffectDrawData && Other
)

Public Attributes Documentation

variable CustomMaterialInstance

UMaterialInstanceDynamic * CustomMaterialInstance;

variable Texture

UTextureRenderTarget2D * Texture;

variable TextureGuard

TUniquePtr< FGCObjectScopeGuard > TextureGuard;

variable TextureSizeX

int32 TextureSizeX;

variable TextureSizeY

int32 TextureSizeY;

variable CustomEffectTextureID

renoir::Texture2DObject CustomEffectTextureID;