FCohtmlGamepadState
Inherits from GamepadState
Public Functions #
Public Attributes #
Friends #
Public Functions Documentation #
function FCohtmlGamepadState #
FCohtmlGamepadState()
function FCohtmlGamepadState #
FCohtmlGamepadState(
const FCohtmlGamepadState & Other
)
function operator= #
FCohtmlGamepadState & operator=(
FCohtmlGamepadState Other
)
Public Attributes Documentation #
variable AXES_COUNT #
static const unsigned AXES_COUNT = 4;
static const unsigned BUTTONS_COUNT = 17;
variable ActualAxisValues #
float ActualAxisValues;
float ActualButtonValues;
Friends #
friend Swap #
friend void Swap(
FCohtmlGamepadState & first,
FCohtmlGamepadState & second
);