UCohtmlTextureAtlasDetails
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Inherits from UObject
Public Attributes
Name | |
---|---|
FString | AtlasPath |
int32 | Width |
int32 | Height |
FString | PixelFormat |
TEnumAsByte< enum TextureCompressionSettings > | CompressionSettings |
FString | AtlasLocation |
int32 | MaxAtlasWidth |
int32 | MaxAtlasHeight |
int32 | MaxTextureWidth |
int32 | MaxTextureHeight |
Public Attributes Documentation
variable AtlasPath
FString AtlasPath;
variable Width
int32 Width;
variable Height
int32 Height;
variable PixelFormat
FString PixelFormat;
variable CompressionSettings
TEnumAsByte< enum TextureCompressionSettings > CompressionSettings = TC_VectorDisplacementmap;
This is directly tied to the Comperssion Settings of the actual texture asset, so any change to the setting will be reflected both in the texture viewer, as well as in the atlas viewer.
variable AtlasLocation
FString AtlasLocation;
variable MaxAtlasWidth
int32 MaxAtlasWidth;
variable MaxAtlasHeight
int32 MaxAtlasHeight;
variable MaxTextureWidth
int32 MaxTextureWidth;
variable MaxTextureHeight
int32 MaxTextureHeight;