UCohtmlTextureAtlasDetails

Inherits from UObject

Public Attributes

Name
FStringAtlasPath
int32Width
int32Height
FStringPixelFormat
TEnumAsByte< enum TextureCompressionSettings >CompressionSettings
FStringAtlasLocation
int32MaxAtlasWidth
int32MaxAtlasHeight
int32MaxTextureWidth
int32MaxTextureHeight

Public Attributes Documentation

variable AtlasPath

FString AtlasPath;

variable Width

int32 Width;

variable Height

int32 Height;

variable PixelFormat

FString PixelFormat;

variable CompressionSettings

TEnumAsByte< enum TextureCompressionSettings > CompressionSettings = TC_VectorDisplacementmap;

This is directly tied to the Comperssion Settings of the actual texture asset, so any change to the setting will be reflected both in the texture viewer, as well as in the atlas viewer.

variable AtlasLocation

FString AtlasLocation;

variable MaxAtlasWidth

int32 MaxAtlasWidth;

variable MaxAtlasHeight

int32 MaxAtlasHeight;

variable MaxTextureWidth

int32 MaxTextureWidth;

variable MaxTextureHeight

int32 MaxTextureHeight;