Overview

Unreal textures in the UI

Gameface allows you to render textures managed by Unreal directly in the UI. This enables you to achieve some pretty amazing effects e.g. using the Material Editor to change how a texture looks on screen. We support both static and dynamic textures and the next 2 sections will cover each.

  • PreloadedTextures - This feature allows you to preload textures before the UI is rendered, which decreases its loading time
  • LiveViews - Allows the embedding of dynamic textures, rendered by Unreal, inside your UI
  • TextureAtlasing - Allows you to pack multiple Unreal textures, used in your UI, in one larger texture
  • StreamingTextures - Read more about how we handle streaming texture resource requests