cohtml.UnityBackend
Public Functions
Name | |
---|---|
UnityBackend() | |
void | Initialize() |
bool | CreateSampler2D(Sampler2DObject sampler, Sampler2D description) Create a sampler object for 2D textures. |
void | DestroySampler2D(Sampler2DObject sampler) Destroy sampler. |
void | ExecuteBuffers() |
Public Attributes
Name | |
---|---|
Dictionary< Texture2DObject, List< TextureSamplerPair > > | Textures |
Public Functions Documentation
function UnityBackend
UnityBackend()
function Initialize
void Initialize()
function CreateSampler2D
bool CreateSampler2D(
Sampler2DObject sampler,
Sampler2D description
)
Create a sampler object for 2D textures.
function DestroySampler2D
void DestroySampler2D(
Sampler2DObject sampler
)
Destroy sampler.
function ExecuteBuffers
void ExecuteBuffers()
Public Attributes Documentation
variable Textures
Dictionary< Texture2DObject, List< TextureSamplerPair > > Textures => m_Textures;