cohtml.UnityBackend
Public Functions
| Name | |
|---|---|
| UnityBackend() | |
| void | Initialize() | 
| bool | CreateSampler2D(Sampler2DObject sampler, Sampler2D description) Create a sampler object for 2D textures. | 
| void | DestroySampler2D(Sampler2DObject sampler) Destroy sampler. | 
| void | ExecuteBuffers() | 
Public Attributes
| Name | |
|---|---|
| Dictionary< Texture2DObject, List< TextureSamplerPair > > | Textures | 
Public Functions Documentation
function UnityBackend
UnityBackend()
function Initialize
void Initialize()
function CreateSampler2D
bool CreateSampler2D(
    Sampler2DObject sampler,
    Sampler2D description
)
Create a sampler object for 2D textures.
function DestroySampler2D
void DestroySampler2D(
    Sampler2DObject sampler
)
Destroy sampler.
function ExecuteBuffers
void ExecuteBuffers()
Public Attributes Documentation
variable Textures
Dictionary< Texture2DObject, List< TextureSamplerPair > > Textures => m_Textures;