cohtml.FileReader
Helper class providing functionality to read files.
Inherits from cohtml.Net.UnityFileSystemReader, cohtml.Net.IFileSystemReader, cohtml.Net.IFileManipulator, SystemIDisposable
Public Functions
| Name | |
|---|---|
| void | RegisterPreloadedFonts(IUISystem system) Reads font files into a TextAsset and registers them via the provided native IUISystem object.  | 
| virtual override UnitySyncStreamReader | OpenFile(string path) Opens the file at the provided path if it exists.  | 
Public Properties
| Name | |
|---|---|
| FileReader | Reader Returns a Singleton instance of the current FileReader.  | 
Additional inherited members
Public Functions inherited from cohtml.Net.UnityFileSystemReader
| Name | |
|---|---|
| virtual override void | Dispose() | 
| virtual bool | EnumerateFolder(string path) Prepares the given folder for enumeration.  | 
| virtual string | NextFile() Returns the name of the i-th file in the current folder.  | 
| UnityFileSystemReader() | |
| delegate bool | SwigDelegateUnityFileSystemReader_0(string path, global.System.IntPtr swigId) | 
| delegate string | SwigDelegateUnityFileSystemReader_1(global.System.IntPtr swigId) | 
| delegate global.System.IntPtr | SwigDelegateUnityFileSystemReader_2(string path, global.System.IntPtr swigId) | 
Public Functions inherited from cohtml.Net.IFileSystemReader
| Name | |
|---|---|
| virtual override void | Dispose() | 
Public Functions inherited from cohtml.Net.IFileManipulator
| Name | |
|---|---|
| virtual void | Dispose() | 
| virtual bool | EnumerateFolder(string path) Prepares the given folder for enumeration.  | 
| virtual string | NextFile() Returns the name of the i-th file in the current folder.  | 
Protected Attributes inherited from cohtml.Net.IFileManipulator
| Name | |
|---|---|
| bool | swigCMemOwn | 
Public Functions Documentation
function RegisterPreloadedFonts
static void RegisterPreloadedFonts(
    IUISystem system
)
Reads font files into a TextAsset and registers them via the provided native IUISystem object.
function OpenFile
virtual override UnitySyncStreamReader OpenFile(
    string path
)
Opens the file at the provided path if it exists.
Parameters:
- path The path to the file.
 
Return: A UnitySyncStreamReader object at the provided path.
Reimplements: cohtml.Net.UnityFileSystemReader.OpenFile
Public Property Documentation
property Reader
static FileReader Reader;
Returns a Singleton instance of the current FileReader.