Release notes
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Changelog
Version 1.45.0
Released 05 Sep 2023
Feature | Added support for SVG border image |
Feature | Implemented the queueMicrotask JavaScript function for platforms using V8 |
FeatureUnreal Engine | Support for Unreal Engine 5.3.0 Preview 1 |
Feature | Added support for Lottie animations |
Feature | Added support for conic gradients used as background-image |
Enhancement | Changed PlayStation 5 Renoir backend to use compute shaders for clearing render targets |
EnhancementUnreal Engine | Reworked the CoherentSample levels showcasing the plugins features |
EnhancementUnreal Engine | Reworked CoherentSample and the plugins includes so they can be compiled without precompiled headers |
EnhancementUnreal Engine | Refactored Content Browser and Raw Image Importer tool extension code |
EnhancementUnreal Engine | Simplified the cohtml::System initialization flow for the DedicatedUIThread map |
Fix | Fixed stylesheets not being applied in the frame in which the load event is fired |
Fix | Fixed link elements not applying styles when changing the href attribute |
Fix | Fixed race condition in using resource changelogs |
Fix | Fixed wrong clipping which was causing missing elements |
Fix | Fixed crash during View initialization on iOS |
Fix | Fixed the CohtmlView rendering with CohtmlCanvasRenderer in HDRP and URP modes |
Fix | Fixed texts from sometimes disappearing when parent elements change display |
Fix | Fixed redrawing SVG shadows |
Fix | Fixed a crash when using animations and transitions with negative duration |
Fix | Fixed getPropertyValue to look for custom variables in the visible CSS declarations |
Fix | Fixed objectBoundingBox mask units when masking transformed content |
FixUnreal Engine | Fixed evaluation copy installer fail when Engine installation is selected |
FixUnreal Engine | Fixed plugins platform defines for platforms XboxOne, XboxOneGDK, and XB1 configurations |
FixUnreal Engine | Fixed crash during OnUserImageDropped callback |
FixUnreal Engine | Removed backward compatibility for pre-1.14.3 atlas metadata files |
Fix | Fixed potential creation of large textures for composited surfaces. This could be hit if using overflow:scroll on a composited container |