cohtml.EditorMenu

Public Functions

Name
voidPopulateGamepadControls()
voidShowLibraryConfigWindow()
voidImportAllSamples()
voidImportHelloTemplate()
voidImportFrontendSamples()
voidRemoveSamples()
voidPermanentlyRemoveSamplesFromPackage()
voidAddScreenView()
voidAddView()
voidAddInputHandler()
voidAddUISystem()
voidOpenDevTools()
voidPrepareReactApp()
voidDocumentation()
voidDisplayKnownIssues()

Public Attributes

Name
const stringRootContextMenuName

Public Functions Documentation

function PopulateGamepadControls

static void PopulateGamepadControls()

function ShowLibraryConfigWindow

static void ShowLibraryConfigWindow()

function ImportAllSamples

static void ImportAllSamples()

function ImportHelloTemplate

static void ImportHelloTemplate()

function ImportFrontendSamples

static void ImportFrontendSamples()

function RemoveSamples

static void RemoveSamples()

function PermanentlyRemoveSamplesFromPackage

static void PermanentlyRemoveSamplesFromPackage()

function AddScreenView

static void AddScreenView()

function AddView

static void AddView()

function AddInputHandler

static void AddInputHandler()

function AddUISystem

static void AddUISystem()

function OpenDevTools

static void OpenDevTools()

function PrepareReactApp

static void PrepareReactApp()

function Documentation

static void Documentation()

function DisplayKnownIssues

static void DisplayKnownIssues()

Public Attributes Documentation

variable RootContextMenuName

const string RootContextMenuName = "Gameface";