Release notes

Changelog

Version 1.6.0.1


Released 04 Feb 2020
EnhancementSignificantly reduced memory usage of SVG images
EnhancementExposed the image cache inspection API to Unity3D
EnhancementAdded support for DateTime struct in Unity3D
EnhancementAdded support for read-only List in Unity3D
FeatureSupport for Unreal Engine 4 4.24
FixFixed drawing order for combinations of elements with z-index and positioning
FixFixed several issues with stroking paths in SVG images
FixFixed clipping child elements when parent has border-radius
FixFixed text selection and caret placement on transformed text
FixFiring events on wrong elements in certain cases
FixFixed text alignment with text-overflow
FixFixed parsing floating point numbers in stylesheets on non-US locale POSIX based platforms
FixExposed UnbindCall and UnregisterEvent to Unity3D
FixExposed ITextTransformationManager to Unity3D
FixFixed exposing FString on POSIX based platforms

Version 1.6.0.4


Released 11 Feb 2020
FixFixed running the inspector in Google Chrome version 80.

Version 1.6.1.1


Released 20 Feb 2020
FeatureSupport for WebSockets (see the documentation how to use them)
FeatureSupport for Android x86_64
FeatureMoved Unity3D packages to use the Unity3D Package Manager
EnhancementImproved support for nullable types in Unity3D
APIMoved COHTML_BUILD_VERSION and COHTML_SDK_VER to <cohtml/Revision.h> header