Square

Square

    • Overview
    • Workflow Guide
    • Differences to traditional browsers
    • Requirements
    • Quick Start Guide
    • Sample Framework
      • Player
      • Player Overrides
      • Chat Sample
      • Chat Socket IO
      • Creating an Inventory
      • Fix Ratio
      • Game Map Leaflet
      • JS Polyfills
      • News Feed
      • React Data Binding
      • Scalable UISample
      • Scrollbar
      • Tabindex
      • Use Cases Forms
      • Canvas Support
      • CSS Properties
      • CSS Selectors
      • HTML Elements
      • JS Events
      • SVG Support
      • Custom components
      • Using Webpack For Component System
    • Using Dev Tools
    • Accessing Computed Styles
    • Animation Libraries Support
    • Animations
    • Auto Complete
    • CSS Linting
    • CSS Typed Object Model
    • Debugging with Visual Studio Code
    • Drag And Drop
    • Emoji Support
    • Fonts
    • GIF Support
    • Grapesjs
    • HTML Data Binding Dynamic
    • HTML Lint
    • Immediate Layout
    • Inline Layout
    • Input Handling in JavaScript
    • Live Reload
    • Lottie Support
    • Media Queries
    • Preact Support
    • Pure JavaScript Data Binding
    • React Support
    • Redux Dev Tools
    • Scalable UI
    • Shadow DOM
    • Simple Layout
    • Simple Opacity
    • Tailwind support
    • Type Script
    • Extended Setup Guide
    • Technical Overview
    • Rendering Architecture
        • Setting up DevTools
      • Resource Barriers
      • Time Zone Provider
      • AAClipping
      • Atlas Creator Tool
      • Backdrop Filter
      • Communicating with JavaScript
      • Complex Text Layout
      • Compositor
      • Custom Effects
      • Data binding (C++ integration)
      • Development Build
      • Fallback Resources
      • Fonts
      • Frame Capturing
      • Gamepad Support
        • HDR Primer
        • HDR
        • HDR Sample
      • HTML Data Binding
      • IME
      • Input Handling integration
      • Linear Space Rendering Pipeline
      • Live Views
      • Localization
      • Rendering Antialiasing
      • Rendering Gradients Dithering
      • Rendering Resource Commands
      • Rendering SDF on GPU
      • Stack Memory Requirements
      • Text To Speech
      • UI Surface Partitioning Integration
      • Video Support
      • Web Sockets
      • Animation
      • AnimationEvent
      • Attr
      • CanvasGradient
      • CanvasPattern
      • CanvasRenderingContext2D
      • CaretPosition
      • CharacterData
      • CoherentDebug
      • cohtml::AdjustPointer
      • cohtml::ArgumentsBinder
      • cohtml::ArrayInfo
      • cohtml::ArrayReaderFactory
      • cohtml::ArrayReaderFactory< T *, Size >
      • cohtml::AssertFail
      • cohtml::Binder
      • cohtml::BoolConstant
      • cohtml::ByRefHolder
      • cohtml::CachedResourcesWatermarks
      • cohtml::ClassType
      • cohtml::ClassType< Property Class::*>
      • cohtml::ClassType< Property(Class::*)() const >
      • cohtml::ClassType< Property(Class::*)()>
      • cohtml::CoherentToBoolean
      • cohtml::CoherentToBoolean< bool >
      • cohtml::CoherentToBoolean< double >
      • cohtml::CoherentToBoolean< float >
      • cohtml::CoherentToBoolean< int >
      • cohtml::CoherentToBoolean< signed long >
      • cohtml::CoherentToBoolean< signed long long >
      • cohtml::CoherentToBoolean< signed short >
      • cohtml::CoherentToBoolean< unsigned >
      • cohtml::CoherentToBoolean< unsigned long >
      • cohtml::CoherentToBoolean< unsigned long long >
      • cohtml::CoherentToBoolean< unsigned short >
      • cohtml::CoherentToColor
      • cohtml::CoherentToColor< const int & >
      • cohtml::CoherentToColor< const renoir::Color & >
      • cohtml::CoherentToColor< const unsigned & >
      • cohtml::CoherentToNumber
      • cohtml::CoherentToNumber< double >
      • cohtml::CoherentToNumber< float >
      • cohtml::CoherentToNumber< int >
      • cohtml::CoherentToNumber< signed long >
      • cohtml::CoherentToNumber< signed long long >
      • cohtml::CoherentToNumber< signed short >
      • cohtml::CoherentToNumber< unsigned >
      • cohtml::CoherentToNumber< unsigned long >
      • cohtml::CoherentToNumber< unsigned long long >
      • cohtml::CoherentToNumber< unsigned short >
      • cohtml::CoherentToString
      • cohtml::CoherentToString< bool >
      • cohtml::CoherentToString< char * >
      • cohtml::CoherentToString< char[N]>
      • cohtml::CoherentToString< const char * >
      • cohtml::CoherentToString< const char[N]>
      • cohtml::CoherentToString< double >
      • cohtml::CoherentToString< float >
      • cohtml::CoherentToString< int >
      • cohtml::CoherentToString< long >
      • cohtml::CoherentToString< long long >
      • cohtml::CoherentToString< short >
      • cohtml::CoherentToString< std::basic_string< char, CharTraits, Allocator > >
      • cohtml::CoherentToString< unsigned >
      • cohtml::CoherentToString< unsigned long >
      • cohtml::CoherentToString< unsigned long long >
      • cohtml::CoherentToString< unsigned short >
      • cohtml::CoherentToTransformMatrix2D
      • cohtml::CoherentToTransformMatrix2D< const char(&)[N]>
      • cohtml::CoherentToTransformMatrix2D< const float *& >
      • cohtml::CoherentToTransformMatrix2D< const float(&)[6]>
      • cohtml::CoherentToTransformMatrix2D< float *& >
      • cohtml::CoherentToTransformMatrix2D< float(&)[6]>
      • cohtml::CoherentTypeInfo
      • cohtml::ConcreteProperty
      • cohtml::ConcretePropertyReadOnly
      • cohtml::DataBuffer
      • cohtml::DebugDump
      • cohtml::DisableDefaultBinding
      • cohtml::EnableIf
      • cohtml::EnableIf< true, T >
      • cohtml::EventHandler
      • cohtml::EventModifiersState
      • cohtml::EventMouseModifiersState
      • cohtml::FieldProperty
      • cohtml::FieldProperty< PropertyType(Class::*)>
      • cohtml::FieldProperty< PropertyType(Class::*)[ArraySize]>
      • cohtml::FontDescription
      • cohtml::FrameCapture
      • cohtml::FunctorArity
      • cohtml::FunctorTraits
      • cohtml::FunctorTraits< ResultType()>
      • cohtml::FunctorTraits< ResultType(*)()>
      • cohtml::FunctorTraits< ResultType(*)(Arg0Type)>
      • cohtml::FunctorTraits< ResultType(*)(Arg0Type, Arg1Type)>
      • cohtml::FunctorTraits< ResultType(*)(Arg0Type, Arg1Type, Arg2Type)>
      • cohtml::FunctorTraits< ResultType(*)(Arg0Type, Arg1Type, Arg2Type, Arg3Type)>
      • cohtml::FunctorTraits< ResultType(*)(Arg0Type, Arg1Type, Arg2Type, Arg3Type, Arg4Type)>
      • cohtml::FunctorTraits< ResultType(Arg0Type)>
      • cohtml::FunctorTraits< ResultType(Arg0Type, Arg1Type)>
      • cohtml::FunctorTraits< ResultType(Arg0Type, Arg1Type, Arg2Type)>
      • cohtml::FunctorTraits< ResultType(Arg0Type, Arg1Type, Arg2Type, Arg3Type)>
      • cohtml::FunctorTraits< ResultType(Arg0Type, Arg1Type, Arg2Type, Arg3Type, Arg4Type)>
      • cohtml::FunctorTraits< ResultType(ClassType::*)() const >
      • cohtml::FunctorTraits< ResultType(ClassType::*)()>
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type) const >
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type)>
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type) const >
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type)>
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type, Arg2Type) const >
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type, Arg2Type)>
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type, Arg2Type, Arg3Type) const >
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type, Arg2Type, Arg3Type)>
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type, Arg2Type, Arg3Type, Arg4Type) const >
      • cohtml::FunctorTraits< ResultType(ClassType::*)(Arg0Type, Arg1Type, Arg2Type, Arg3Type, Arg4Type)>
      • cohtml::FunctorTraits< std::function< R()> >
      • cohtml::FunctorTraits< std::function< R(A0)> >
      • cohtml::FunctorTraits< std::function< R(A0, A1)> >
      • cohtml::FunctorTraits< std::function< R(A0, A1, A2)> >
      • cohtml::FunctorTraits< std::function< R(A0, A1, A2, A3)> >
      • cohtml::FunctorTraits< std::function< R(A0, A1, A2, A3, A4)> >
      • cohtml::GamepadPoseState
      • cohtml::GamepadState
      • cohtml::GamepadStateExtended
      • cohtml::GestureEventData
      • cohtml::GetArrayValue
      • cohtml::GetArrayValue< T & >
      • cohtml::GetArrayValue< Type[]>
      • cohtml::GetMapValue
      • cohtml::GetMapValue< T & >
      • cohtml::GetObjectInfo
      • cohtml::GetObjectInfo< Type &, ET_UserType >
      • cohtml::GetPairValue
      • cohtml::GetPairValue< T & >
      • cohtml::GetValue
      • cohtml::GetValue< Property Class::* >
      • cohtml::GetValue< Property(Class::*)() const >
      • cohtml::GetValue< Property(Class::*)()>
      • cohtml::GPUMemoryInfo
      • cohtml::GPUMemoryInfo::ExtraColorImageTexturesInfo
      • cohtml::GPUMemoryInfo::ExtraImageInfo
      • cohtml::IAllocator
      • cohtml::IAsyncResourceHandler
      • cohtml::IAsyncResourceRequest
      • cohtml::IAsyncResourceRequest::FallbackURLsData
      • cohtml::IAsyncResourceResponse
      • cohtml::IAsyncResourceResponse::UserImageData
      • cohtml::IAsyncResourceStreamResponse
      • cohtml::IClientSideSocket
      • cohtml::IDataStorageHandler
      • cohtml::IDataStorageRequest
      • cohtml::IDataStorageResponse
      • cohtml::IEventHandler
      • cohtml::IFileSystemReader
      • cohtml::IFileSystemWriter
      • cohtml::IInputProxy
      • cohtml::IInternationalizationManager
      • cohtml::IInternationalizationManager::TextDirectionResult
      • cohtml::ILocalizationManager
      • cohtml::ILocalizationManager::TranslationData
      • cohtml::ImagesList
      • cohtml::INodeProxy
      • cohtml::IProfileMarkersTracer
      • cohtml::IsChar
      • cohtml::IsConst
      • cohtml::IsConst< const T >
      • cohtml::IsCString
      • cohtml::IsCString< const T * >
      • cohtml::IsDefaultBindEnabled
      • cohtml::IsExposedByRef
      • cohtml::IsExposedByRef< bool >
      • cohtml::IsExposedByRef< char * >
      • cohtml::IsExposedByRef< const bool >
      • cohtml::IsExposedByRef< const char * >
      • cohtml::IsExposedByRef< const double >
      • cohtml::IsExposedByRef< const float >
      • cohtml::IsExposedByRef< const signed char >
      • cohtml::IsExposedByRef< const signed int >
      • cohtml::IsExposedByRef< const signed long >
      • cohtml::IsExposedByRef< const signed long long >
      • cohtml::IsExposedByRef< const unsigned char >
      • cohtml::IsExposedByRef< const unsigned int >
      • cohtml::IsExposedByRef< const unsigned long >
      • cohtml::IsExposedByRef< const unsigned long long >
      • cohtml::IsExposedByRef< const wchar_t * >
      • cohtml::IsExposedByRef< double >
      • cohtml::IsExposedByRef< float >
      • cohtml::IsExposedByRef< signed char >
      • cohtml::IsExposedByRef< signed int >
      • cohtml::IsExposedByRef< signed long >
      • cohtml::IsExposedByRef< signed long long >
      • cohtml::IsExposedByRef< T & >
      • cohtml::IsExposedByRef< unsigned char >
      • cohtml::IsExposedByRef< unsigned int >
      • cohtml::IsExposedByRef< unsigned long >
      • cohtml::IsExposedByRef< unsigned long long >
      • cohtml::IsExposedByRef< wchar_t * >
      • cohtml::IsMap
      • cohtml::IsMap< std::map< Key, Value, Comparator, Allocator > >
      • cohtml::IsMap< std::unordered_map< Key, Value, Hash, Pred, Allocator > >
      • cohtml::ISocketListener
      • cohtml::IsPair
      • cohtml::IsPair< std::pair< T1, T2 > >
      • cohtml::IsSame
      • cohtml::IsSame< T, T >
      • cohtml::IsValidModelType
      • cohtml::IsValidModelType< std::basic_string< Char, CharTraits, Allocator > >
      • cohtml::IsValidModelType< std::map< Key, Value, Comparator, Allocator > >
      • cohtml::IsValidModelType< std::pair< T1, T2 > >
      • cohtml::IsValidModelType< std::unordered_map< Key, Value, Hash, Pred, Allocator > >
      • cohtml::IsValidModelType< std::vector< T, A > >
      • cohtml::IsVector
      • cohtml::IsVector< std::vector< T, A > >
      • cohtml::IsVoid
      • cohtml::IsVoid< void >
      • cohtml::ISyncStreamReader
      • cohtml::ISyncStreamWriter
      • cohtml::ITextInputHandler
      • cohtml::ITextTransformationManager
      • cohtml::ITextTransformationManager::TransformationResult
      • cohtml::ITimeZoneProvider
      • cohtml::IViewListener
      • cohtml::IViewListener::IClipboardData
      • cohtml::IVirtualAllocator
      • cohtml::KeyEventData
      • cohtml::Library
      • cohtml::LibraryParams
      • cohtml::LibraryParamsWithExternalRenderingLibrary
      • cohtml::MapInfo
      • cohtml::MemberPointerTraits
      • cohtml::MemberPointerTraits< T C::* >
      • cohtml::MouseEventData
      • cohtml::ObjectInfo
      • cohtml::Overload_CoherentBind_For_Your_Type
      • cohtml::PageCapture
      • cohtml::PairInfo
      • cohtml::PlatformSpecificParams
      • cohtml::PointerTrait
      • cohtml::PointerTrait< const T & >
      • cohtml::PointerTrait< const T * >
      • cohtml::PointerTrait< const T >
      • cohtml::PointerTrait< std::shared_ptr< const T > >
      • cohtml::PointerTrait< std::shared_ptr< T > >
      • cohtml::PointerTrait< std::unique_ptr< const T > >
      • cohtml::PointerTrait< std::unique_ptr< T > >
      • cohtml::PointerTrait< T & >
      • cohtml::PointerTrait< T * >
      • cohtml::PreciseHandle
      • cohtml::Profile::IPerformanceHandler
      • cohtml::Property
      • cohtml::PropertyType
      • cohtml::PropertyType< ReturnType(Class::*)(const Property &)>
      • cohtml::PropertyType< ReturnType(Class::*)(const T(&)[N]) >
      • cohtml::PropertyType< ReturnType(Class::*)(Property)>
      • cohtml::PropertyType< ReturnType(Class::*)(T(&)[N]) >
      • cohtml::RemoveConst
      • cohtml::RemoveConst< const T & >
      • cohtml::RemoveConst< const T >
      • cohtml::RemoveConstRef
      • cohtml::RemoveConstRef< const T & >
      • cohtml::RemoveConstRef< const T >
      • cohtml::RemoveConstRef< T & >
      • cohtml::RemoveRef
      • cohtml::RemoveRef< const T & >
      • cohtml::RemoveRef< T & >
      • cohtml::ReturnsByRef
      • cohtml::ReturnsByRef< T &(C::*)() const >
      • cohtml::ReturnsByRef< T &(C::*)()>
      • cohtml::ReturnsByRef< T(C::*)() const >
      • cohtml::ReturnsByRef< T(C::*)()>
      • cohtml::ReturnsByRef< T(C::*)>
      • cohtml::ScreenInfo
      • cohtml::ScriptCompiler
      • cohtml::System
      • cohtml::SystemCacheStats
      • cohtml::SystemCacheStats::ImageCacheStats
      • cohtml::SystemCacheStats::ImageCacheStats::ImageData
      • cohtml::SystemCacheStats::ImageCacheStats::OrphanedImage
      • cohtml::SystemRenderer
      • cohtml::SystemRendererSettings
      • cohtml::SystemRendererSettingsWithExternalRenderingLibrary
      • cohtml::SystemSettings
      • cohtml::SystemSettings::FallBackFormats
      • cohtml::SystemSettings::FallBackFormats::FallBackFormat
      • cohtml::TextInput::Range
      • cohtml::TextInput::Rectangle
      • cohtml::TextInput::Selection
      • cohtml::ThisHolder
      • cohtml::ThisHolder< TrueType >
      • cohtml::TouchEventData
      • cohtml::TypeDescription
      • cohtml::TypedProperty
      • cohtml::TypeToElementType
      • cohtml::TypeToElementType< bool >
      • cohtml::TypeToElementType< char >
      • cohtml::TypeToElementType< const std::unordered_map< Key, Value, Hash, Pred, Allocator > & >
      • cohtml::TypeToElementType< const std::unordered_map< Key, Value, Hash, Pred, Allocator > >
      • cohtml::TypeToElementType< const Type >
      • cohtml::TypeToElementType< double >
      • cohtml::TypeToElementType< float >
      • cohtml::TypeToElementType< int >
      • cohtml::TypeToElementType< renoir::Color >
      • cohtml::TypeToElementType< signed char >
      • cohtml::TypeToElementType< signed long >
      • cohtml::TypeToElementType< signed long long >
      • cohtml::TypeToElementType< signed short >
      • cohtml::TypeToElementType< std::basic_string< char, CharTraits, Allocator > >
      • cohtml::TypeToElementType< std::map< Key, Value, Comparator, Allocator > >
      • cohtml::TypeToElementType< std::pair< T1, T2 > >
      • cohtml::TypeToElementType< std::unordered_map< Key, Value, Hash, Pred, Allocator > & >
      • cohtml::TypeToElementType< std::unordered_map< Key, Value, Hash, Pred, Allocator > >
      • cohtml::TypeToElementType< std::vector< T, A > >
      • cohtml::TypeToElementType< Type & >
      • cohtml::TypeToElementType< Type(&)[Size]>
      • cohtml::TypeToElementType< unsigned >
      • cohtml::TypeToElementType< unsigned char >
      • cohtml::TypeToElementType< unsigned long >
      • cohtml::TypeToElementType< unsigned long long >
      • cohtml::TypeToElementType< unsigned short >
      • cohtml::TypeToElementTypeWrapper
      • cohtml::TypeToElementTypeWrapper< Type, true >
      • cohtml::UnwrapPointer
      • cohtml::UnwrapPointer< const T & >
      • cohtml::UnwrapPointer< const T >
      • cohtml::UnwrapPointer< T & >
      • cohtml::UnwrapPointerType
      • cohtml::UnwrapPointerType< T, true >
      • cohtml::UserFontDescription
      • cohtml::UserFontDescription::CharInfo
      • cohtml::UserFontDescription::KerningPairInfo
      • cohtml::UserGPUMemoryInfo
      • cohtml::UserGPUMemoryInfo::ExtraUserImageInfo
      • cohtml::VectorReaderFactory
      • cohtml::VectorReaderFactory< std::vector< T, A > >
      • cohtml::View
      • cohtml::ViewRenderer
      • cohtml::ViewRendererSettings
      • cohtml::ViewSettings
      • Comment
      • Console
      • CSSAnimation
      • CSSRuleList
      • CSSStyleDeclaration
      • CSSStyleSheet
      • CustomElementRegistry
      • CustomEvent
      • Document
      • DocumentFragment
      • DocumentType
      • DOMMatrix
      • DOMRect
      • DOMRectList
      • DOMRectReadOnly
      • DOMStringMap
      • DOMTokenList
      • Element
      • ElementDefinitionOptions
      • ErrorEvent
      • Event
      • EventListener
      • EventTarget
      • FocusEvent
      • Gamepad
      • GamepadButton
      • GamepadEvent
      • GamepadPose
      • GetAnimationsOptions
      • History
      • HTMLBodyElement
      • HTMLButtonElement
      • HTMLCanvasElement
      • HTMLCollection
      • HTMLDivElement
      • HTMLDocument
      • HTMLElement
      • HTMLHeadElement
      • HTMLHtmlElement
      • HTMLIFrameElement
      • HTMLImageElement
      • HTMLInputElement
      • HTMLLinkElement
      • HTMLMediaElement
      • HTMLParagraphElement
      • HTMLPreElement
      • HTMLScriptElement
      • HTMLSlotElement
      • HTMLSourceElement
      • HTMLSpanElement
      • HTMLStyleElement
      • HTMLTemplateElement
      • HTMLTextAreaElement
      • HTMLTitleElement
      • HTMLUnknownElement
      • HTMLVideoElement
      • KeyboardEvent
      • Location
      • MediaError
      • MouseEvent
      • MutationObserver
      • MutationObserverInit
      • MutationRecord
      • NamedNodeMap
      • Navigator
      • Node
      • NodeFilter
      • NodeIterator
      • NodeList
      • Performance
      • PopStateEvent
      • ProgressEvent
      • PromiseRejectionEvent
      • ResizeObserver
      • ResizeObserverEntry
      • ResizeObserverOptions
      • ResizeObserverSize
      • Screen
      • Selection
      • ShadowRoot
      • Storage
      • StyleSheet
      • StyleSheetList
      • SVGAnimatedLength
      • SVGAnimatedRect
      • SVGAnimatedTransformList
      • SVGElement
      • SVGGraphicsElement
      • SVGLength
      • SVGRect
      • SVGSVGElement
      • SVGTextElement
      • SVGTransform
      • SVGTransformList
      • Text
      • TextMetrics
      • TimeRanges
      • Touch
      • TouchEvent
      • TouchList
      • TransitionEvent
      • UIEvent
      • Window
      • XMLHttpRequest
      • XMLHttpRequestEventTarget
      • JavaScript DOM API
      • cohtml
      • cohtml::CursorTypes
      • cohtml::EventAction
      • cohtml::Fonts
      • cohtml::i18n
      • cohtml::ImagesListExtract
      • cohtml::InputEventPhase
      • cohtml::InspectorNetworkTabSettings
      • cohtml::MemTags
      • cohtml::Profile
      • cohtml::TextInput
      • cohtml::TextInputControlType
      • cohtml::VMemFlags
      • cohtml::VMemProtection
      • cohtml::websocket
      • renoir
    • Inspector Performance Tracing
    • Enhanced Performance Tracing
    • GPU Memory Tracking
    • Internal Caches
    • Internal Profiling
    • Performance Handler
      • Preloaded Resources
      • User Images
      • Single frame loading
      • Release notes
      • Release notes
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v1.66.0.6
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Supported features

Canvas Support →
CSS Properties →
CSS Selectors →
HTML Elements →
JS Events →
SVG Support →
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