Release notes
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Changelog
Version 3.0.1.1
Released 12 May 2026
| Enhancement | Simplified loading of the cohtml library on Linux by adding rpath. |
| EnhancementUnreal Engine | Update Gameface statistics only when the stats are visible. |
| Fix | Fixed text-stroke artifacts that occurred when the text-stroke-width property changed. |
| Fix | Fixed text-stroke failing to apply width when styled dynamically. |
| Fix | Fixed a bug in WebP image decoding that caused artifacts in alpha values around the image boundaries. |
| Fix | Fixed lossy WebP alpha decoding for images with widths not divisible by the pixels-per-byte ratio. |
| Fix | Fixed a crash during view destruction when using animated pseudo-elements. |
| Fix | Fixed scrolling in the Player application log console when multiline messages are logged. |
| Fix | Fixed an assert when trying to clone a node with attached event listeners. |
| Fix | Fixed a bug causing the leaking of vertex and index buffers when using the CPU tessellator and destroying a view. |
| FixUnreal Engine | Fixed warnings triggered when binding arrays of FVector instances in Unreal Engine. |