<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Version 2.2.6 on</title><link>/cpp-gameface/releases/release_2.2.6/</link><description>Recent content in Version 2.2.6 on</description><generator>Hugo -- gohugo.io</generator><language>en-US</language><atom:link href="/cpp-gameface/releases/release_2.2.6/index.xml" rel="self" type="application/rss+xml"/><item><title>Release notes</title><link>/cpp-gameface/releases/release_2.2.6/releasetemplate/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>/cpp-gameface/releases/release_2.2.6/releasetemplate/</guid><description>Changelog # Version 2.2.6.2 #
Released 16 Jun 2026
Enhancement
Added more L2 profile scopes for WT_Resources tasks executed on worker threads
Fix
Fixed a bug causing the leaking of objects related to path tessellations
Fix
Fixed a bug causing some vertex and index buffers used for paths to be destroyed with a delay of several frames
Fix
Fixed complex text letter-spacing not being applied at first glyph boundary
Fix
Fixed an assert about nodes being destroyed on the on the style thread when using the ResizeObserver</description></item></channel></rss>